Tujuan dalam penelitian ini adalah untuk mengetahui dampak pembangunan Waterfront City sebagai modal sosial ekonomi dalam fenomena perubahan yang signifikan terhadap masyarakat, terutama masyarakat sekitaran tepian Sungai Kapuas. Adapun metode yang digunakan pada penelitian ini adalah metode deskriptif kualitatif dengan pendekatan studi fenomenologis. Hasil yang didapat pada penelitian ini adalah, upaya yang dilakukan untuk merespon kerja sama dan partisipasi adalah bentuk kemampuan adaptasi masyakarat sekitaran Waterfront City. Kemudian dikembangkan lebih lanjut dengan upaya memobilisasi sumber daya yang menjadi tambahan pendapatan masyarakat sekitar. Adanya jaringan informal yang semakin meningkat di Kawasan Waterfront City yaitu jaringan kekeluargaan, ditandai dengan adanya prinsip saling gotong royong atau tolong menolong diantara sesama masyarakat, norma yang berlaku pada masyarakat sekitaran Sungai Kapuas khususnya di Kawasan Waterfront City banyak yang bersifat lisan, saling bertoleransi diantara sesama dan mudah untuk saling membantu, karena tidak ada yang menjadi penguasa bagi masyarakat di sana. Solidaritas sangat tinggi, mereka sudah mulai memahami bagaimana rasa persatuan dan kesatuan berjalan dengan baik dan saling menguntungkan antar sesama, serta harmonis dan solid. Sebelum pembangunan Waterfront City, kondisi sosial ekonomi masyarakat sekitar masih dikatakan cukup rendah dan hanya biasa-biasa saja. Sesudah pembangunan Waterfront City, kondisi sosial ekonomi masyarakat sekitar mengalami perubahan akibat pembangunan tersebut, baik di bidang sosial maupun ekonominya. Dampak setelah pembangunan ini tidak hanya dampak positif, tetapi juga berdampak negatif. Adapun dampak positifnya yaitu meningkatnya penghasilan masyarakat sekitar tepian Sungai Kapuas dari usaha berjualan, sedangkan dampak negatifnya yaitu banyaknya sampah yang berserakan meskipun sudah disediakan tempat pembuangan sampah.
This study aims to improve the basic technique of shooting at the goal in a soccer game with a variety of exercises for players or players who take part in soccer extracurriculars at SMA N 8 Pontianak. -post test design and use shooting test instruments at the goal. The sample of this study was all football players who took part in extracurricular football at SMA N 8 Pontianak, totaling 20 people with the technique of saturated sampling technique. Based on the results of the research, the initial test shooting data at the goal was a score of 156 with an average of 7.8 and the final test increased to 219 with an average value of 10.95, thus there was an increase in the shooting test towards the goal, which was 3.15% from the initial test. The statistical test T count is greater than T tabe tau 4.55> 2.093, so there is an effect of variation training on the basic technique of shooting at the goal in soccer games, with the variation of training, players will always repeat and kick towards the goal in accordance with trainer's instructions and experience.Keywords: Practice Variations, Basic Soccer Shooting Technique
Penelitian ini bertujuan untuk mengetahui hasil peningkatan karakter kepedulian dan kerjasama melalui cooperative learning tipe Teams Game Tournament pada mata kuliah atletik dan meningkatkan hasil belajar pada mata kuliah atletik. Metode penelitian yang digunakan adalah penelitian tindakan kelas. Data dianalisis dengan teknik deskriptif kualitatif dan kuantitatif. Dari hasil penelitian diperoleh nilai kepedulian dan kerjasama mahasiswa pada mata kuliah atletik meningkat, dengan data nilai kepedulian pra siklus 14 point (37%), siklus I 21 point (55%), dan siklus II 31 point (82%). Nilai kerjasama menunjukan hasil pada pra siklus 13 point (34%), siklus I 21 point (55%) dan siklus II 33 point (87%), hasil positif terjadi karena peningkatan karakter kepedulian dan kerjasama terus menerus dilakukan secara sadar selama proses pembelajaran sehingga menanamkan kebiasaan (habituation) pada mahasiswa. Hasil belajar mahasiswa juga meningkat pada mata kuliah atletik, dengan data kelulusan pada pra siklus 11 orang (29%) dengan nilai rata-rata 50 atau kategori D, siklus I 32 orang (84%) dengan nilai rata-rata 68 atau kategori C dan siklus II 38 orang (100%) dengan nilai rata-rata 92 atau kategori A, hasil belajar yang meningkat terjadi karena lingkungan belajar kondusif dan mahasiswa saling mengingatkan serta menguatkan selama proses belajar, yang merupakan dampak dari peningkatan karakter kepedulian dan kerjasama. Increasing character of caring and cooperation learning athletic subject AbstractThis study aims to determine the results of the increasing of the character of caring and cooperation through cooperative learning type Teams Game Tournament in athletic subjects and improve learning outcomes in athletic subjects. The research method used was classroom action research. Data were analyzed with qualitative and quantitative descriptive techniques. The results showed that the value of student care and cooperation in athletic subjects increased with pre-cycle care scores of 14 points (37%), cycle I 21 points (55%), and cycle II 31 points (82%). The value of cooperation shows the data at the pre cycle 13 points (34%), cycle I 21 points (55%) and cycle II 33 points (87%), positive results occur because the increasing character of care and cooperation is continuously carried out consciously during the learning process so that instilling habits (habituation) in students. While student learning outcomes improved in athletic subjects, with pre-cycle data of 11 people (29%), the average value of 50 or category D, cycle I 32 people (84%), the average value of 68 or category C and the second cycle of 38 people (100%) an average score of 92 or category A, improved learning outcomes occur because the learning environment is conducive and students remind and reinforce each other during the learning process, which is the impact of increasing the character of caring and cooperation.
The purpose of this study was to see how much difference the impact of the two teaching styles, flexibility on learning kayang. The sample was students of SMP 6 Pontianak City, totaling 48 students, which were divided into 4 groups, with details consisting of 12 students per group. Quantitative method which has the form of Experiment with FACTORIAL design by level 2 x 2 is a research method. Two-way analysis of variance is a way of analyzing in this study, followed by a normality test and a homegeneity test. After that, the Tukey test was continued with a significance level of ɑ = 0.05. This research has succeeded in answering several hypotheses that have been proposed. The first is the Inclusive Teaching Style (GMI) has a significant effect compared to the Exercise Teaching Style (GML) on kayang learning outcomes. The second is that GMI and GML have a strong interaction with the rich learning outcomes. The third is that GMI is more appropriate to be applied than GML for students who have high flexibility in the learning outcomes of kayang. The fourth is that GML is more appropriately applied compared to GMI in students who have low flexibility in the learning outcomes of kayang.
Screen based technology leaves homework for parents and educational institutions. If this perpetual behavior continues, the child will lose a period in which all aspects of his development rapidly, one of which is that physically activity becomes limited, physical activity is generally formed in childhood aged 2-5 years. This period is called golden age period where the development of physical aspects becomes part of the development that needs special attention. The purpose of this research is to create rhythmic activities in the form of rhythmic gymnastics based on the traditional culture of West Kalimantan to provide guidance, shape variants, and enrich the movement activities for early childhood which are based on local wisdom values. Research uses research and development methods where research activities will produce a new product. The population and sample in this study were PAUD/TK in the city of Pontianak. The results of the study are the products of rhythmic activity can be accepted with a percentage rate of 100% (very acceptable) by the user, in the limited scale test the average rating obtained by the user is 86% (very good) and the broad scale test stage is obtained an average yield of 90% (very good).
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