Factors of Critical Spatial Thinking for a geography metacognition assessment are a moot point among experts and practitioners. This study aims to develop an understanding about such factors by using a structural equation model to generate a comprehensive and accurate assessment instrument for metacognition in geography. The study is a research and development project for a Thesis. The current research involves 595 participants, consisting of experts and practitioners from eight representative Senior High Schools in Indonesia. The study occurred between August 2017 and February 2019. The results from a confirmatory factor analysis generated 15 indicators for three dimensions of critical spatial thinking. The three dimensions are concept comprehension, concept application, and creativity in producing ideas; and they are used to generate an assessment for metacognition in geography. The indicators involve concept application, location, distance, approach, equation, disaster mitigation, concept map, interaction, map instrument, aura, region, hierarchy, pattern, spatial association, and inquiry. The factors were assessed by nine experts and obtained 0.85 on the Aiken validity index. A chi-square of 330.47, df = 90, p-value = 0.000, and Root Mean Square Error of Approximation = 0.071, t = 4.78, and GFI = 1.96 in the significance level of 5%, proves the items fulfil both the analysis and construct dimensions, and also have a significant influence on the dimensions and factors of metacognition.
This study aims to anticipate the loss of learning for students in the geography education field practice in the southern region of Merapi Volcano during the Covid-19 Pandemic era by developing Android-based interactive learning multimedia as a medium as well as teaching materials. The development uses the ADDIE method (Analysis, Design, Development, Implementation, and Evaluation). Product feasibility was assessed by six material and media expert lecturers and 10 geography education students as users. The result of the development is an interactive multimedia with flipped book combined with Adobe Flash Maker on Android, with the name "Merapi Volcano Imaginary". The contents of the material are geographic physical and socio-economic studies on ten study areas, namely: Tugu Yogyakarta, Lava Breccia, Sambisari Temple, Merapi Museum, Plawangan Hill, Mbah Maridjan Museum, Kaliadem Bunker, Gendol River, Museum of "Sisa Hartaku", upper River Section "Opak". The experts rated the media and material in the Excellent category. The results are the same by users for aspects: readability, cohesiveness, attractiveness, coloring, material understanding, material order, and metacognitive value. All respondents stated that multimedia was very feasible and effective as a medium and teaching material for field practice of geography education in the southern region of Merapi Volcano
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