Execution of large-scale search and survey operations by groups of autonomous mobile robots requires the ability to respond to unforeseen events of different nature in a quick and efficient manner. In order to achieve this requirement, the available information about recent changes should be spread among all active group members as soon as possible. Informing a non-stationary group of mobile robots distributed across different regions of the operational area is a nontrivial task for large groups with limited communication capabilities. The paper addresses the problem of agent-based information distribution throughout a network in a new original formulation. In essence, the problem is to define an effective order of transferring data between single robots in order to achieve the fastest way of sharing it among the whole group. A number of heuristic strategies are proposed for building initial solutions alongside with the local search scheme for their further optimization. The comparison between the suggested approaches is made regarding both the solution quality and the speed of algorithm operation. Some issues related to the test instances generation are also considered.
The paper addresses path planning and path-following problems in an unknown complex environment for an underactuated autonomous underwater vehicle (AUV). The AUV is required to follow a given reference path represented as a sequence of smoothly joined lines and arcs, bypassing obstacles encountered on the path. A two-level control system is proposed with an upper level for event-driven path planning and a lower level for path-following. A discrete event system is designed to identify situations that require planning a new path. An improved waypoint guidance algorithm and a Dubins curves based algorithm are proposed to build paths that allow the AUV to avoid collision with obstacles and to return to the reference path respectively. Both algorithms generate paths that meet the minimum turning radius constraint. A robust parameter-varying controller is designed using sublinear vector Lyapunov functions to solve the path-following problem. The performance of the developed event-based control system is demonstrated in three different simulation scenarios: with a sharp-edged obstacle, with a U-shaped obstacle, and with densely scattered obstacles. The proposed scheme does not require significant computing resources and allows for easy implementation on board.
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