AbstrakMedia Pembelajaran merupakan bagian penting dalam proses kegiatan belajar mengajar. Karena dengan penggunaan media, peserta didik akan dapat lebih bisa menyerap dan memahami materi yang disampaikan didalam maupun diluar kelas. Media terbagi kedalam berbagai jenis, antara lain media cetak yaitu; buku, modul, LKS, dan juga media elektronik yaitu; video, audio, presentasi multimedia dan juga bisa menggunakan konten daring atau online. Untuk mengukur sejauh mana keberhasilan kegiatan belajar mengajar didalam kelas, guru melakukan evaluasi. Bentuk evaluasi tersebut bisa bermacam-macam. Diantaranya bisa berupa kuiz, presentasi individu atau kelompok, test tertulis dan juga menggunakan media kahoot yaitu dengan cara memasukkan soal pilihan ganda ke aplikasi kahoot yang menggunakan fasilitas internet agar dapat terkoneksi lewat handphone atau laptop peserta didik untuk dapat langsung menjawab kuis yang disajikan oleh pendidik. Peserta didik bisa melihat hasilnya secara langsung dengan urutan peringkat. Ada dua tipe dalam menggunakan kahoot yaitu klasik dan mode. Media kahoot di gunakan sebagai variasi dalam kegiatan belajar mengajar, dikarenakan peserta didik butuh pembelajaran yang tidak monoton dan guru pun lebih bisa menggunakan media kahoot ini untuk menunjang pembelajarannya didalam kelas, sehingga anak lebih termotivasi dalam belajar dan merasa senang ketika proses kegiatan belajar mengajar sedang berlangsung. Kata kunci: Media Kahoot, Media pembelajaran berbasis game, variasi pembelajaran AbstractLearning Media is an important part in the process of teaching and learning activities. Because with the use of media, students will be able to better absorb and understand the material delivered inside and outside the classroom. The media is divided into various types, including print media, namely; books, modules, worksheets, and also electronic media namely; video, audio, multimedia presentations and can also use online or online content. To measure the extent of the success of teaching and learning activities in the classroom, the teacher evaluates. The form of evaluation can vary. Among them can be in the form of quizzes, individual or group presentations, written tests and also using kahoot media by entering multiple choice questions into the kahoot application that uses internet facilities so that they can be connected via students' cellphones or laptops to be able to directly answer quizzes presented by educators. Learners can see the results directly with the ranking order. There are two types of using kahoot namely classic and fashion. The media of kahoot is used as a variation in teaching and learning activities, because students need learning that is not monotonous and the teacher is more able to use this kahoot media to support their learning in the classroom, so that children are more motivated in learning and feel happy when the teaching and learning process is underway . Keywords: Kahoot Media, Game-based learning media, learning variation
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