The purpose of this study was to determine the implementation of writing skills learning, the difficulties faced by students, and to overcome the difficulties faced by final year students at Ma'had Umar Bin Al-khattab specifically for women Sidoarjo. This research is a type of field research, and based on the nature of the research, it is qualitative research. Data collection techniques used in this study were interviews, observation, and documentation. The data analysis used by the researcher is qualitative, the data analysis techniques used are condensation, data presentation, verification and conclusion. From this study, it was found that the implementation of learning writing skills, God willing, was by the proper learning steps. The difficulties faced by students in writing insya' include linguistic factors and non-linguistic factors. Efforts to overcome these difficulties are often done by giving writing exercises, inviting discussions and providing motivation.
Arabic language learning that is not optimal in class VII B at MTs Negeri 1 Sidoarjo is caused by the learning media used so far that is less attractive, and the teacher needs to include the four skills that the teacher into the learning media must own. So it is necessary to develop a learning media to help optimize learning. This study aims to explain and examine the learning media developed in the form of an android application called Lughotuna. The mixed method was used in this study. Data is sourced from informants who know the focus, such as school principals and learning admins obtained by observation and interviews. The supporting data comes from various books, journals and other encyclopedias. The data were then analyzed quantitatively and qualitatively. Learning media development includes 1) problem identification; 2) product design; 3) validation; and 4) product publication. In product design, there are two validations: media design validation and media content validation. Media design validation uses four aspects of assessment, including 1) ease of use and navigation; 2) aesthetics or beauty; 3) media integration, and 4) technical quality. In validating media content, three aspects of assessment are used, namely 1) suitability; 2) quality and purpose of content; and 3) instructional quality. In validating media design and media content, possible results are obtained.
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