Team coordination is a basic human behavioral trait observed in many real-life communities. To promote teamwork, it is important to cultivate social skills that elicit team coordination. In the present work, we consider which social skills are indispensable for individuals performing a ball possession game in soccer. We develop a simple social force model that describes the synchronized motion of offensive players. Comparing the simulation results with experimental observations, we uncovered that the cooperative social force, a measure of perception skill, has the most important role in reproducing the harmonized collective motion of experienced players in the task. We further developed an experimental tool that facilitates real players' perceptions of interpersonal distance, revealing that the tool improves novice players' motions as if the cooperative social force were imposed.
The aims of this study were to examine whether batters hit stationary balls at the time of peak speed of the bat head and whether the impact occurs at the lowest point of the bat trajectory. Eight university baseball players hit three balls, each hung with a string; each ball was made of a different material and was different in weight. Bat movement was captured by four 240-Hz infrared cameras and analysed three-dimensionally. Time for peak speed of the bat head varied according to the conditions. When stationary balls of standard weight were used, the bat head was at maximum speed at impact with the ball; then, it decelerated drastically owing to the impact. In contrast, maximum speed was obtained after impact when lightweight stationary balls were used. The time-speed profile of the bat head before impact in the lightweight ball condition was identical with that in the standard weight ball condition. Regardless of conditions, the timing of the lowest point of the bat head was nearly identical for each batter and most participants hit the stationary balls at about the lowest point of the bat trajectory.
Physical exercise classification method by Hidden Markov Model(HMM) is considered in this study. The aim of this study is to discuss the availability of HMM based motion modeling in order to compare human skills. In this paper, a preprocessing technique for observed human motion by Self-Organizing Map(SOM) to label a motion characteristic is proposed. Then, HMM construction method by using Genetic Algorithm(GA) with Baum-Welch algorithm, modified crossover and mutation is introduced. Simulation studies are carried out for bat swing motions. It is shown that the proposed approach has an ability to recognize bat swing motions.
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