Information Technology (IT) has emerged as the global driving force behind business success, improved performance, ease of operations, and accuracy. The growth of a business cannot be separated from the security and safety of the business environment, where the health of employees and facilities must be guaranteed. Therefore, this paper examines the role of IT in the management of workplace safety and personnel well-being in a challenging economy. The paper covers IT application in a safe working environment, personnel health, machinery safety, occupational hazards, risks, and accidents. This paper also addresses challenges that hinder the use of IT in the administration of health safety and environment issues. It concludes with a strategy for an effective utilization of this important tool in the development of health safety and environment.
Component -Based Software Engineering (CBSE) research is an important emerging area of Software Engineering (SE) that supports and enhances evolution of reusable components useful for creation of software solutions. CBSE has assumptions that components exist in repositories, but this is usually not the case. That is, components are in want. The aim of this work is to design and build generic software components for student management system domain using object oriented methods. Analysis of major school management system functions, data and behaviours was done. Also, pattern-based domain engineering was conducted so as to identify structure points. This led to factoring out generically reusable components. Student management system components were created for implementation using a general-purpose distributed Component-Based Software Development technology model. Consequently, a framework for implementing student management system and related systems was provided. This would contribute to the body of the emerging CBSE practices. 150Copyright ⓒ 2016 SERSC CBSE promises massive and generic reuse leading to quick time-to-market, reduced cost and improved quality. Components are viewed as part of the starting platform for service-orientation. The main goal of building software component is reusability and developers build components with nothing more important in mind than a type that many different programs can reuse rather than developing from scratch each time. It takes significant effort and awareness to write a software component that is effectively reusable. These components must be fully documented, thoroughly tested, and designed with awareness that it will be put to unforeseen uses [7].The growth in software reuse has been gradual and arithmetic from the time of structured programming concept to object oriented methods. This includes the reuse of existing functions or code library, objects and classes which have been helpful in building software. Component Based Development (CBD) approach promises reuse at granularity level higher than functions or classes.
Software Engineering has to do with the art of design, development and maintenance of software products that adequately meet user's need. The key market requirements this field tries to meet are basically time to deliver, product cost and quality. With these goals in mind, software engineering researches had experienced rigorous changes in time and in space especially in the area of "software re-use". Software Product Line Engineering (SPLE) leverages on building reusable components to achieve massive re-use. It is about designing systems for, and with reuse. In traditional software engineering, requirements and software architectures are engineered based on individual product alone but a product line approach requires the software expert to do same for a family of related products. Therefore, common assets are built for these related products while variable assets are also discovered which will lead to production of each specific product. This process, as it were, does not come cheap at first. There are surrounding economic, social and other consequences. This work proposes to survey the economic impact of adopting software product line engineering methods in software production. This will help software developers make sound business case as well as appropriate judgments in terms of decision making.
Blended learning has come off, more or less, as the most logical and natural evolution of our learning systems. It suggests an elegant solution to the challenges of tailoring e-learning environment to face-to-face learning environment. It represents an opportunity to integrate the innovative and technological advances offered by online learning with the interaction and participation offered in the best of traditional learning. It can be supported and enhanced by using the wisdom and one-to-one interaction of personal coaches. Believe it or not, the relevance of the pedagogy used in relaying knowledge cannot be overemphasised. Also, it has long been recognized that specialized delivery technologies can provide efficient and timely access to learning materials. A teacher handling face-to-face students might be able to discern when they are getting the message by their countenances or when they don't seem to by their reactions. How would an e-learning teacher meet the needs of their students psychologically, morally, socially and even academically since they cannot see each other? That brought the needs for the blended knowledge of ensuring that there is a predefined method of transferring idea to online students in such a way that the needs of these students are met. This is to fill such gap. This research considered the following four stages as paramount to the development and practice of blended e-learning which was adapted from IBM 4-tier: learning from information, learning from interaction, learning from collaboration, and learning from collocation.
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