The Periscope is an interactive device supporting passengers in a car to explore the outside environment. Following an experience design process, we trigger positive emotions by addressing psychological needs: (a) The exploration of interesting places around the car addresses the need for stimulation. (b) When passing the Periscope on to others, discoveries can be shared and discussed, creating a feeling of relatedness among the group. We provide insights on the importance of the experience story throughout the design process and details on the interaction concept for the Periscope. Based on the story and a storyboard, we built three hardware prototypes at different early stages of the process, allowing to evaluate whether the story can be experienced during the interaction with the Periscope. Results show that early experience prototypes, implemented with regards to the story, are essential to maintain the designed experience throughout the development. With this case study, we continue the quest of introducing the car as a design space to create meaningful experiences.
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