-Internet of things is based on sensors, communication networks and intelligence that manages the entire process and the generated data. Sensors are the senses of systems, because of this, they can be used in large quantities. Sensors must have low power consumption and cost, small size and great flexibility for its use in all circumstances. Therefore, the security of these network devices, data sensors and other devices, is a major concern as it grows rapidly in terms of nodes interconnected via sensor data. This paper presents an analysis from a systematic review point of view of articles on Internet of Things (IoT), security aspects specifically at privacy level and control access in this type of environment. Finally, it presents an analysis of security issues that must be addressed, from different clusters and identified areas within the fields of application of this technology.
Fine motor skills allow to carry out the execution of crucial tasks in people's daily lives, increasing their independence and self-esteem. Among the alternatives for working these skills, immersive environments are found providing a set of elements arranged to have a haptic experience through gestural control devices. However, generally, these environments do not have a mechanism for evaluation and feedback of the exercise performed, which does not easily identify the objective's fulfillment. For this reason, this study aims to carry out a comparison of image recognition methods such as Convolutional Neural Network (CNN), K-Nearest Neighbor (K-NN), Support Vector Machine (SVM) and Decision Tree (DT), for the purpose of performing an evaluation and feedback of exercises. The assessment of the techniques is carried out using images captured from an immersive environment, calculating metrics such as confusion matrix, cross validation and classification report. As a result of this process, it was obtained that the CNN model has a better supported performance in 82.5% accuracy, showing an increase of 23.5% compared to SVM, 30% compared to K-NN and 25% compared to DT. Finally, it is concluded that in order to implement a method of evaluation and feedback in an immersive environment for academic training in the first school years, a low margin of error must be taken in the percentage of successes of the image recognition technique implemented, to ensure the proper development of these skills considering their great importance in childhood.
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