This work describes an evaluation of the use of serious games as a methodology for teaching programming concepts in an introdutory subject to programming. Six games were used in this discipline. These games were evaluated in a qualitative study, which was conducted with students of the subject, based on the games evaluation model Meega+. The results showed that the participants of the study found that the games helped them learn concepts of the subject.Resumo. Este trabalho descreve a avaliação da aplicação de jogos como metodologia para o ensino de conceitos de programação em uma disciplina introdutóriaà programação. Para isso, foram empregados seis jogos na disciplina. Tais jogos foram avaliados em um estudo qualitativo, conduzido com alunos da disciplina, baseado no modelo de avaliação de jogos Meega+. Os resultados mostraram que os participantes do estudo avaliam que os jogos contribuíram para a aprendizagem deles na disciplina.
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