The standard psychophysical model of our early visual system consists of a linear filter stage, followed by a nonlinearity and an internal noise source. If a rectification mechanism is introduced at the output of the linear filter stage, as has been suggested on some occasions, this model actually predicts that human performance in a classical contrast detection task might benefit from the addition of weak levels of noise. Here, this prediction was tested and confirmed in two contrast detection tasks. In Experiment 1, observers had to discriminate a low-contrast Gabor pattern from a blank. In Experiment 2, observers had to discriminate two low-contrast Gabor patterns identical on all dimensions, except for orientation (-45 degrees vs. +45 degrees). In both experiments, weak-to-modest levels of 2-D, white noise were added to the stimuli. Detection thresholds vary nonmonotonically with noise power, i.e., some noise levels improve contrast detection performance. Both simple uncertainty reduction and an energy discrimination strategy can be excluded as possible explanations for this effect. We present a quantitative model consistent with the effects and discuss the implications.
Object substitution masking (OSM) is a form of visual masking in which a briefly presented target surrounded by four small dots is masked by the continuing presence of the four dots after target offset. A major parameter in the prediction of OSM is the time required for attention to be directed to the target following its onset. Object substitution theory (Di Lollo et al. in J Exp Psychol Gen 129:481-507, 2000) predicts that the sooner attention can be focused at the target's location, the less masking will ensue. However, recently Luiga and Bachmann (Psychol Res 71:634-640, 2007) presented evidence that precueing of attention to the target location prior to target-plus-mask onset by means of a central (endogenous) arrow cue does not reduce OSM. When attention was cued exogenously, OSM was attenuated. Based on these results, Luiga and Bachmann argued that object substitution theory should be adapted by differentiating the ways of directing attention to the target location. The goal of the present study was to further examine the dissociation between the effects of endogenous and exogenous precueing on OSM. Contrary to Luiga and Bachmann, our results show that prior shifts of attention to the target location initiated by both exogenous and endogenous cues reduce OSM as predicted by object substitution theory and its computational model CMOS.
The perception of an illusory surface, a subjectively perceived surface that is not given in the image, is one of the most intriguing phenomena in vision. It strongly influences the perception of some fundamental properties, namely, depth, lightness and contours. Recently, we suggested (1) that the context-sensitive mechanism of depth computation plays a key role in creating the illusion, (2) that the illusory lightness perception can be explained by an influence of depth perception on the lightness computation, and (3) that the perception of variations of the Kanizsa figure can be well-reproduced by implementing these principles in a model (Kogo, Strecha, et al., 2010). However, depth perception, lightness perception, contour perception, and their interactions can be influenced by various factors. It is essential to measure the differences between the variation figures in these aspects separately to further understand the mechanisms. As a first step, we report here the results of a new experimental paradigm to compare the depth perception of the Kanizsa figure and its variations. One of the illusory figures was presented side-by-side with a non-illusory variation whose stereo disparities were varied. Participants had to decide in which of these two figures the central region appeared closer. The results indicate that the depth perception of the illusory surface was indeed different in the variation figures. Furthermore, there was a non-linear interaction between the occlusion cues and stereo disparity cues. Implications of the results for the neuro-computational mechanisms are discussed.
Viewpoint-dependent recognition performance of 3-D objects has often been taken as an indication of a viewpoint-dependent object representation. This viewpoint dependence is most often found using metrically manipulated objects. We aim to investigate whether instead these results can be explained by viewpoint and object property (e.g. curvature) information not being processed independently at a lower level, prior to object recognition itself. Multidimensional signal detection theory offers a useful framework, allowing us to model this as a low-level correlation between the internal noise distributions of viewpoint and object property dimensions. In Experiment 1, we measured these correlations using both Yes/No and adjustment tasks. We found a good correspondence across tasks, but large individual differences. In Experiment 2, we compared these results to the viewpoint dependence of object recognition through a Yes/No categorization task. We found that viewpoint-independent object recognition could not be fully reached using our stimuli, and that the pattern of viewpoint dependence was strongly correlated with the low-level correlations we measured earlier. In part, however, the viewpoint was abstracted despite these correlations. We conclude that low-level correlations do exist prior to object recognition, and can offer an explanation for some viewpoint effects on the discrimination of metrically manipulated 3-D objects.
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