Thinking of big data as a collection of huge and sophisticated data sets, it is hard to process it effectively with current data management tools and processing methods. Big data is reflected in that the scale of data exceeds the scope of traditional volume measurement, and it is difficult to collect, store, manage, and analyze through traditional methods. Analyzing the biomechanics of table tennis training through big data is conducive to improving the training effect of table tennis, so as to formulate corresponding neuromuscular control training. This paper mainly analyzes various indicators in biomechanics and kinematics in table tennis training under big data. Under these metrics, an improved decision tree method was then used to analyze the differences between athletes trained for neuromuscular control and those who did not. It analyzed the effect of neuromuscular control training on the human body through different experimental control groups. Experiments showed that after nonathletes undergo neuromuscular control training, the standard rate of table tennis hitting action increases by 10% to 20%, reaching 80%. The improvement of athletes is not very obvious.
Physical training has a high degree of participation all over the world. With the opening of the era of national fitness, physical training has become more popular from the original specialization, and the complex training methods and contents have gradually become simplified. The development and change of physical training has also brought many problems to the professional training of athletes, such as high training intensity but poor effect, insufficient training posture, and long-term physical injury. In order to help athletes achieve better results in physical training and reduce the probability of injury, taking sprint training as an example, this article adopted the sports and body data of elite athletes through intelligent technology and big data analysis, established a human motion model from the perspective of biomechanics, and then conducted a corresponding test run experiment for athletes. The experimental results suggested that drag resistance running could improve the specific strength quality of sprinting. At the same time, when using resistance load for training, the maximum speed should not exceed 90% of the maximum speed without resistance. The average horizontal maximum velocity decreased by approximately 9% when training under a resistance load, and the best training results were obtained by training athletes within this range.
Neuromuscular control refers to the reflexes of nerves that affect muscle balance and function. In addition, there are interactions between joint structure, muscle function, and the central nervous system. In the integration with other intelligent control methods and optimization algorithms, such as fuzzy control/expert verification and genetic algorithm, it provides nonparametric object models, optimization parameters, reasoning models, and fault diagnosis. The central nervous system is the main research object of neuromuscular control. Martial arts often cause injuries or affect the progress of martial arts because of some irregular movements. Chinese traditional martial arts is another name for “martial arts” in the late Qing Dynasty in China. It is mainly reflected in the individual’s application and attainments in martial arts traditional teaching methods and personal cultivation. Therefore, this paper proposes an analysis of the influence of sports biomechanics on martial arts sports and comprehensive neuromuscular control in the context of artificial intelligence. In this paper, the specific research of Wushu sports is carried out mainly in two aspects: sports biomechanics and neuromuscular control. It uses a variety of algorithms, successively using particle swarm algorithm, neural network structure, fitness function, and so on. This paper compares and analyzes their accuracy and then selects the optimal algorithm. It then conducts experimental research on the martial arts movements of professional martial arts Sanda players. The final experimental conclusion shows that, regarding lower limb selective response time and the middle left lower limb prereaction time (L-PMT) of the elite athlete group and the ordinary athlete group, the average movement value of the elite group of 2.336 is significantly greater than that of the ordinary group of 1.938. This shows that, within a certain range, the larger the knee angle and the smaller the hip angle, the stronger the ability to buffer the impact of the ground, without causing greater damage to the muscles and joints.
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