This study examined perceptual differentiation of specular from diffuse shading for the recovery of surface color and gloss. In Experiment 1, we parametrically varied the mesoscale relief height of globally planar surfaces, specular sharpness and the orientation of the surface relative to the light source. We obtained psychophysical matches for perceived color saturation and value (HSV), but also considered whether the main effects could be influenced by color space used when transforming data to perceptually-uniform CIE LCH space. Results revealed strong interactions between perceived color attributes and the lighting conditions, the structure of specular reflections, and surface relief. Declines in saturation were observed with increasing specular roughness (using an HSV color representation), but no similar decline was observed in chroma (using a CIE LCH color representation). Experiment 2 found strong negative correlations between perceived gloss and specular roughness. Perceived gloss also depended on mesoscopic relief height and orientation of the surface relative to the light source. Declines in perceived gloss moderately accounted for the variability in color saturation and value matches obtained in Experiment 1. We found information about perceived specular coverage could further improve the model's accountability of perceived color saturation and lightness (Experiment 3). These findings together suggest that perceived color saturation and color value depends on the visual system's ability to distinguish the underlying diffuse shading from specular highlights in images.
We examined whether perception of color saturation and lightness depends on the three-dimensional (3D) shape and surface gloss of surfaces rendered to have different hues. In Experiment 1 , we parametrically varied specular roughness of predominantly planar surfaces with different mesoscopic relief heights. The orientation of surfaces was varied relative to the light source and observer. Observers matched perceived lightness and chroma (effectively saturation) using spherical objects rendered using CIE LCH color space. We observed strong interactions between perceived saturation and lightness with changes in surface orientation and surface properties (specular roughness and 3D relief height). Declines in saturation and increases in lightness were observed with increasing specular roughness. Changes in relief height had greater effects on perceived saturation and lightness for blue hues compared with reddish and greenish hues. Experiment 2 found inverse correlations between perceived gloss and specular roughness across conditions. Experiment 3 estimated perceived specular coverage and found that a weighted combination of perceived gloss and specular coverage could account for perceived color saturation and lightness, with different coefficients accounting for the perceptual experience for each of the three hue conditions. These findings suggest that perceived color saturation and lightness depend on the separation of specular highlights from diffuse shading informative of chromatic surface reflectance.
his IEEE Signal Processing Magazine forum discusses the latest advances and challenges in multimedia quality assessment. The forum members bring their expert insights into issues such as perceptual models and quality measures for future applications such as three-dimensional (3-D) videos and interactivity media. The invited forum members are Al Bovik
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