As mobile devices like the iPad and iPhone become increasingly commonplace, touchscreen interactions are quickly overtaking other interaction methods in terms of frequency and experience for many users. However, most of these devices have been designed for the general, typical user. Trends indicate that children are using these devices (either their parents' or their own) for entertainment or learning activities. Previous work has found key differences in how children use touch and surface gesture interaction modalities vs. adults. In this paper, we specifically examine the impact of these differences in terms of automatically and reliably understanding what kids meant to do. We present a study of children and adults performing touch and surface gesture interaction tasks on mobile devices. We identify challenges related to (a) intentional and unintentional touches outside of onscreen targets and (b) recognition of drawn gestures, that both indicate a need to design tailored interaction for children to accommodate and overcome these challenges.
The high-fat, high-calorie diets of westernized cultures contribute to the global obesity epidemic, and early life exposure to antibiotics may potentiate those dietary effects. Previous experiments with mice had shown that sub-therapeutic antibiotic treatment (STAT)—even restricted to early life—affected the gut microbiota, altered host metabolism, and increased adiposity throughout the lifetime of the animals. Here we carried out a large-scale cohousing experiment to investigate whether cohousing STAT and untreated (Control) mice would transfer the STAT-perturbed microbiota and transmit its impact on weight. We exposed pregnant dams and their young offspring to either low-dose penicillin (STAT) or water (Control) until weaning, and then followed the offspring as they grew and endured a switch from normal to high-fat diet at week 17 of life. Cohousing, which started at week 4, rapidly approximated the microbiota within cages, lowering the weight of STAT mice relative to non-cohoused mice. The effect, however, varied between cages, and was restricted to the first 16 weeks when diet consisted of normal chow. Once mice switched to high-fat diet, the microbiota α- and β-diversity expanded and the effect of cohousing faded: STAT mice, again, were heavier than control mice independently of cohousing. Metabolomics revealed serum metabolites associated with STAT exposure, but no significant differences were detected in glucose or insulin tolerance. Our results show that cohousing can partly ameliorate the impact of STAT on the gut microbiota but not prevent increased weight with high-fat diet. These observations have implications for microbiota therapies aimed to resolve the collateral damage of antibiotics and their load on human obesity.
Surface gesture interaction styles used on modern mobile touchscreen devices are often dependent on the platform and application. Some applications show a visual trace of gesture input as it is made by the user, whereas others do not. Little work has been done examining the usability of visual feedback for surface gestures, especially for children. In this paper, we present results from an empirical study conducted with children, teens, and adults to explore characteristics of gesture interaction with and without visual feedback. We find that the gestures generated with and without visual feedback by users of different ages diverge significantly in ways that make them difficult to interpret. In addition, users prefer to see visual feedback. Based on these findings, we present several design recommendations for new surface gesture interfaces for children, teens, and adults on mobile touchscreen devices. In general, we recommend providing visual feedback, especially for children, wherever possible.
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