Penelitian ini melakukan pengujian usability pada personal website. Pengujian fokus pada pemilihan terbaik antara penerapan sidebar kanan atau kiri. Pengujian usability menggunaan System Usability Scale (SUS). Pengambilan datanya menggunakan kuesioner yang diberikan ke responden berjumlah 16 pengguna. Responden terdiri dari 8 pengguna yang memiliki dominan tangan kanan dan 8 pengguna yang memiliki dominan tangan kiri. Hasil pengujian usability pada sidebar kanan mendapatkan skor 80 dan sidebar kiri mendapatkan skor 59. Dari hasil pengujian usability, sidebar kanan mendapatkan skor yang lebih tinggi. Selain pengambilan data menggunakan SUS, dilakukan juga wawancara kepada semua responden. Hasilnya pengguna lebih menyukai sidebar berada di sebelah kanan.
The scarcity of Islamic learning materials especially guidance to do shalah using animation technology with interactive interfaces become a reason to the implementation of thisstudy. In this study, we integrates Augmented Reality (AR) elements into a children’s learning book, named AR SHALAT 4D Educational Book. It has been designed in ‘Markerless-based AR’ using mobile devices. The study was tested on an audience of randomly selected children aged 5-6 years and give the conclusion that, AR prayer is a suitable app for solving problems for prayer. Furthermore, this app can be used as one of the forms of mobile learning to the Muslim community regardless of age and background limit
Media information has a very important role in efforts to attract prospective students to join. A website needs to be improved in the era of large technological developments. One of the new information media that utilizes the latest technology is a virtual tour. If you look at some of the previous ones, making a virtual tour can be made using panoramic photos made with image stitching techniques from many photos and can also use 3-dimensional engineering results. Both ways have their advantages and disadvantages. In this study, we will combine panoramic photos and 3D engineering to create a virtual tour of the Department of Electrical Engineering, Riau University. Virtual tour created using an equirectangular image base. There are 10 locations included in the virtual tour which four of them use panoramic photos and the remaining six places use 3D engineering. Four panoramic photos and six 3D-engineered equirectangular shapes are combined into one virtual tour. To validate the results of combining panoramic photos and 3D engineering into a virtual tour, user experience testing was conducted using a user experience questionnaire. User experience questionnaire was distributed to 30 respondents. As a result, four scales are in the excellent category: attractiveness, dependability, stimulation, and novelty. Then two scales are included in the good category, namely perspicuity and efficiency, which get a value of 1.78. From the user experience perspective, virtual tours resulting from a combination of panoramic photos and 3D engineering in general can be considered very good. Then this combination of panoramic photos and 3D engineering can be used as a solution for virtual tour documentation if several locations are inadequate to document
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