Significant language development differences occur in preschoolers, resolving these differences is a key objective of preschool education because young children's language abilities at the start of school, particularly their vocabulary abilities, are a strong predictor of later academic ability. Storytelling is one of the methods used to teach English, it makes the learning environment more interesting, energetic, and conversational. This study aims to examine storytelling in increasing children's vocabulary. The research method is a case study that uses observation, interviews, and documentation as data collection tools. The participants are an English teacher and seven children aged 4-5 years. Although, many early childhoods English teachers state that one of the weaknesses of children in learning English is a lack of vocabulary mastery because it can hamper the learning process. The findings show that storytelling is effective in increasing children's vocabulary. Vocabulary is the foundation for improving children's ability to speak English, both orally and in writing. Second language vocabulary is important to learn and develop for the quality of early childhood learners in language education. Keywords: early childhood, vocabulary, storytelling References: Agosto, D. E. (2016). Why Storytelling Matters: Unveiling the Literacy Benefits of Storytelling. Children and Libraries, 14(2), 21. https://doi.org/10.5860/cal.14n2.21 Chubb, J., Missaoui, S., Concannon, S., Maloney, L., & Walker, J. A. (2022). Interactive Storytelling for Children: A Case-Study of Design and Development Considerations for Ethical Conversational AI. Int. J. Child-Comp. Interact., 32(C). https://doi.org/10.1016/j.ijcci.2021.100403 Dewi, E. N. F., Hasanah, N., & Nurul, M. F. (2022). Enhancing Students’ Vocabulary Through Story Telling. EDULEC JOURNAL: Education, Language, and Culture. Egan, K. (1989). Teaching as Story Telling: An Alternative Approach to Teaching and Curriculum in the Elementary School. University of Chicago Press. https://books.google.com.mt/books?id=zNdLGAPzQT8C Ekawati, A. D. (2022). The Implementation of Total Physical Response (TPR) to Improve Student’s English Vocabulary During Pandemic. English Journal, 16(1). Fadli, M. R. (2021). Understand the design of qualitative research methods. humanics, [Memahami desain metode penelitian kualitatif]. Humanika, 21(1). Isik, M. A. (2016). The Impact of Storytelling on Young Ages. European Journal of Language and Literature Studies Articles, 2, 3. Kaur, A., Young, D., & Kirkpatrick, R. (2016). English Education Policy in Thailand: Why the Poor Results? In R. Kirkpatrick (Ed.), English Language Education Policy in Asia (Vol. 11, pp. 345–361). Springer International Publishing. https://doi.org/10.1007/978-3-319-22464-0_16 Khudhair, N. K., & Alnoori, B. S. M. (2017). Investigating EFL Preparatory School Teachers’ Perceptions Toward Using Storytelling Technique. Route Educational and Social Science Journal, 4(6). Kristiawan, D., Ferdiansyah, S., & Picard, M. (2022). Promoting Vocabulary Building, Learning Motivation, and Cultural Identity Representation through Digital Storytelling for Young Indonesian Learners of English as a Foreign Language. Ling, N. S., & Abdul Aziz, A. (2022). The Effectiveness of Game-based Learning Strategies on Primary ESL Learners’ Vocabulary Learning. International Journal of Academic Research in Progressive Education and Development, 11(2), Pages 845-860. https://doi.org/10.6007/IJARPED/v11-i2/13266 Malik, H., Humaira, M. A., Komari, A. N., Fathurrochman, I., & Jayanto, I. (2021). Identification of barriers and challenges to teaching English at an early age in Indonesia: An international publication analysis study. Linguistics and Culture Review, 5(1), 217–229. https://doi.org/10.21744/lingcure.v5n1.1485 McKay, P., & Guse, J. (2007). Five-Minute Activities for Young Learners. Cambridge University Press. https://books.google.co.id/books?id=BWKXLgrSv6gC Mufida, A., & Abidin, M. R. (2021). Designing a Board Game as a Media for Learning English for Children Aged 6-10 Years [Perancangan Board Game Sebagai Media Pembelajaran Bahasa Inggris Anak Usia 6-10 Tahun]. Jurnal Barik, 2(3). https://ejournal.unesa.ac.id/index.php/JDKV/ Noom-ura, S. (2013). English-Teaching Problems in Thailand and Thai Teachers’ Professional Development Needs. English Language Teaching, 6(11), p139. https://doi.org/10.5539/elt.v6n11p139 Pertiwi, A. B., Rahmawati, A., & Hafidah, R. (2021). English Vocabulary Learning Methods in Early Childhood [Metode Pembelajaran Kosakata Bahasa Inggris Pada Anak Usia Dini]. Kumara Cendekia, 9(2), 95. https://doi.org/10.20961/kc.v9i2.49037 Rahiem, M. D. H. (2021). Storytelling in early childhood education: Time to go digital. International Journal of Child Care and Education Policy, 15(1), 4. https://doi.org/10.1186/s40723-021-00081-x Stargatt, J., Bhar, S., Bhowmik, J., & Al Mahmud, A. (2022). Digital Storytelling for Health-Related Outcomes in Older Adults: Systematic Review. J Med Internet Res, 24(1), e28113. https://doi.org/10.2196/28113 Sunyakul, N., & Teo, A. (2020). Primary School English Teachers’ Application of Knowledge/Skills from Boot Camp to Their Classroom Teaching Practices and Factors Hindering Their Application. 13(1). Tarigan, H. G. (1986). Menulis sebagai suatu keterampilan berbahasa. Angkasa. https://books.google.co.id/books?id=XXoBtwAACAAJ Thornbury, S. (2002). How to teach vocabulary. Pearson educational. https://books.google.co.id/books?id=5qLkoAEACAAJ Udaya, M. (2022). Using Semantic Maps as A Teaching Strategy for Vocabulary Development. European Journal of English Language Teaching, 6(5). https://doi.org/10.46827/ejel.v6i5.4095 Zu, Y., Cheng, Z., Sun, Q., & Zhao, H. (2021). On the Problems and Countermeasures in English Vocabulary Teaching in Junior Middle Schools. 568.
Vocabulary is one of the important components to master all of language skills. It has strategic positions in education and teaching. Fly Swatter game is an interesting technique in teaching and learning that makes the students can learn through playing. Therefore, this study aims to find out whether the game of Fly swatter can significantly enhance the student’s vocabulary mastery or not. It focuses only on mastering adjective and noun class. The sample of this research was the students of Paguyaman Junior high school at VII B class. Further, this study is using quantitative analysis, in investigating the student’s improvement in mastering vocabulary, the researcher give test to the students which consist of 40 numbers, which divided into 20 tests each for noun and adjective. To analyze the student’s improvement, the researcher use pre experimental design, there are three steps used that are pre test, treatment, and post test. The finding reveals that there is significance improvement on the result of pre test and post test. It was from 40% which categorized in poor level increase into 95% which categorize in excellent level, with the total increases was around 55% . Furthermore, it was proved by the result of hypothesis verification, it is found that T count = 19, 44 at the level of significance (a = 0, 05) and degree of freedom (df ) = 19-1=18. Then, it is found that T table = 2,101, it can be concluded that fly swatter game can increase students ability in vocabulary, because based on the criteria above shows that T count is more than T table 19, 44 ≥ 2,101.
ABSTRACT Basic teaching skills are complex skills, which must be possessed by an educator and be able to apply them in the learning process. These basic teaching skills include opening and closing lessons, questioning skills, explaining skills, variation skills. The purpose of this study was to determine how the application of basic teaching skills during the teaching practice experience exam. This research was conducted using qualitative methods. The subjects of this study were 5 students teaching practice experience. The data collection technique in this study used an observation sheet by viewing the video exam for students teaching practice experience. Based on the results of video observations by researcher regarding the application of basic teaching skills in the teaching practice experience class, the basic teaching skills are quite good and effective because in general the participants in the teaching practice experience have applied the four basic teaching skills well but not all of the points contained in these skills implemented at the time of teaching. But in this case it can be overcome thanks to the cooperation between teachers and students.
The current condition exposes the degradation of number of speakers even the use of Gorontalo language. It is proved by the data which show that almost 40% of respondents cannot speak Gorontalo language actively. As a consequence, the maintenance of Gorontalo language is a must to prevent this phenomenon to be worse. One of the effective ways to maintain Gorontalo language is teaching the Gorontalo language through the local content at elementary schools. Moreover, the teaching process should involve cultural and linguistic aspects of the language.
Students various characteristics need to be identified and facilitated at the first year in junior high school to determine their learning preferences and difficulties. This study aims to investigate: (i) students characteristics based on their multiple intelligences (MI) tendency; (ii) gender differences on their MI tendency. The study was held on twenty-seven students of grade seven (eight males and 19 females) at SMP Negeri 4 Randangan Satu Atap in 2021-2022 academic year by using one-shot descriptive survey method. The MI inventory result showed that interpersonal intelligence was strongly developed and the other seven intelligence were developed. Demographic background was contributing to the dominance of the three intelligences (interpersonal, naturalist, and verbal linguistics) as these three types of intelligence become the foundation of how these students who come from families of farmers, fishermen, and small traders living in rural area solve problems and produce works to live their daily lives. Even though the Kruskal-Wallis test showed no gender differences in all the eight intelligences, the item analysis showed that female and male respondents are different in 23 items. Males showed more interest in more expressive, active, and analytic activities, while females are better in items related to self-regulation. The information from MI Inventory can be an initial data for English teacher to decide which activities to include as learning input to match with students preferences. It is the first phase of need analysis to develop such an MI-based student-centred learning. Keragaman karakteristik siswa perlu diidentifikasi dan difasilitasi pada tahun pertama di sekolah menengah pertama untuk menentukan preferensi dan kesulitan belajar mereka. Penelitian ini bertujuan untuk menyelidiki: (i) karakteristik siswa berdasarkan kecenderungan kecerdasan majemuk (MI) mereka; (ii) perbedaan gender pada kecenderungan MI mereka. Penelitian dilaksanakan pada dua puluh tujuh siswa kelas tujuh (delapan laki-laki dan 19 perempuan) di SMP Negeri 4 Randangan Satu Atap pada tahun ajaran 2021-2022 dengan menggunakan metode survei deskriptif sekali tembak. Hasil MI Inventory menunjukkan bahwa kecerdasan interpersonal sangat berkembang dan tujuh kecerdasan lainnya pada level berkembang. Latar belakang demografis berkontribusi dalam dominasi tiga kecerdasan (interpersonal, naturalis, dan linguistik verbal) karena ketiga jenis kecerdasan ini menjadi dasar bagaimana para siswa yang berasal dari keluarga petani, nelayan, dan pedagang kecil yang tinggal di daerah pedesaan memecahkan masalah dan menghasilkan karya untuk menjalani kehidupan sehari-hari mereka. Meskipun tes Kruskal-Wallis tidak menunjukkan perbedaan gender dalam kedelapan kecerdasan tersebut, analisis item menunjukkan bahwa responden perempuan dan laki-laki berbeda dalam 23 item. Laki-laki menunjukkan lebih banyak minat pada kegiatan yang lebih ekspresif, aktif, dan analitik, sementara perempuan lebih baik dalam hal-hal yang berkaitan dengan pengaturan diri. Informasi dari MI Inventory dapat menjadi data awal bagi guru bahasa Inggris untuk memutuskan kegiatan mana yang akan dimasukkan sebagai input pembelajaran agar sesuai dengan preferensi siswa. Ini adalah fase pertama analisis kebutuhan untuk mengembangkan pembelajaran yang berpusat pada siswa berbasis MI.
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