Grasping is a prototype of human motor coordination. Nevertheless, it is not known what determines the typical movement patterns of grasping. One way to approach this issue is by building models. We developed a model based on the movements of the individual digits. In our model the following objectives were taken into account for each digit: move smoothly to the preselected goal position on the object without hitting other surfaces, arrive at about the same time as the other digit and never move too far from the other digit. These objectives were implemented by regarding the tips of the digits as point masses with a spring between them, each attracted to its goal position and repelled from objects' surfaces. Their movements were damped. Using a single set of parameters, our model can reproduce a wider variety of experimental findings than any previous model of grasping. Apart from reproducing known effects (even the angles under which digits approach trapezoidal objects' surfaces, which no other model can explain), our model predicted that the increase in maximum grip aperture with object size should be greater for blocks than for cylinders. A survey of the literature shows that this is indeed how humans behave. The model can also adequately predict how single digit pointing movements are made. This supports the idea that grasping kinematics follow from the movements of the individual digits.
During a grasping movement, the maximum grip aperture (MGA) is almost linearly scaled to the dimension of the target along which it is grasped. There is still a surprising uncertainty concerning the influence of the other target dimensions on the MGA. We asked healthy participants to grasp cuboids always along the object's width with their thumb and index finger. Independent from variations of object width, we systematically varied height and depth of these target objects. We found that taller objects were generally grasped with a larger MGA. At the same time, the slope of the regression of MGA on object width decreased with increasing target height. In contrast, we found no effect of varying target depth on the MGA. Simulating these movements with a grasping model in which the objective to avoid contact of the digits with the target object at positions other than the goal positions was implemented yielded larger effects of target height than of target depth on MGA. We concluded that MGA does not only depend on the dimension of the target object along which it is grasped. Furthermore, the effects of the other 2 dimensions are considerably different. This pattern of results can partially be explained by the aim to avoid contacting the target object at positions other than the goal positions.
When humans grasp an object off a table, their digits generally move higher than the line between their starting positions and the positions at which they end on the target object, so that the digits' paths are curved when viewed from the side. We hypothesized that this curvature is caused by limitations imposed by the environment. We distinguish between local constraints that act only at the very beginning or the very end of the movement, and global constraints that act during the movement. In order to find out whether the table causes this vertical curvature by acting as a global constraint, we compared grasping a target object positioned on a table with the same task without the table. The presence of the table did not affect the vertical curvature. To find out whether constraints at the beginning and end of the movement cause the vertical curvature, we manipulated the constraints locally at those positions by letting the subject start with his digits either above or below the end of a rod and by attaching the target object either to the top or to the bottom of another rod. The local constraints at the start of the movement largely explain the vertically curved shape of the digits' paths.
The shape of a target object could influence maximum grip aperture in human grasping movements in several different ways. Maximum grip aperture could be influenced by the required precision of digit placement, by the aim to avoid colliding with the wrong parts of the target objects, by the mass of the target objects, or by (mis)judging the width or the volume of the target objects. To examine the influence of these five factors, we asked subjects to grasp five differently shaped target objects with the same maximal width, height and depth and compared their maximum grip aperture with what one would expect for each of the five factors. The five target objects, a cube, a three-dimensional plus sign, a rectangular block, a cylinder and a sphere, were all grasped with the same final grip aperture. The experimentally observed maximum grip apertures correlated poorly with the maximum grip apertures that were expected on the basis of the required precision, the actual mass, the perceived width and the perceived volume. They correlated much better with the maximum grip apertures that were expected on the basis of avoiding unintended collisions with the target object. We propose that the influence of target object shape on maximum grip aperture might primarily be the result of the need to avoid colliding with the wrong parts of the target object.
When humans make grasping movements their digits' paths are curved vertically. In a previous study the authors found that this curvature is largely caused by the local constraints at the start and end of the movement. Here the authors examined the contribution of gravity to the part of the curvature that was not explained by the local constraints. Subjects had to grasp a tealight (small cylinder) while sitting on a chair. The authors could rotate the whole setup, including the subject, relative to gravity, whereby the positions of the starting point and of the tealight relative to the subject did not change. They found differences between the paths that are consistent with a direct effect of gravity pulling the arm downward.
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