This paper presents a design exploration [5] research project in which principles derived from Gestalt theory were applied as a framework for guiding humancomputer interaction (HCI). The analysis contained within examines how a Gestalt approach to HCI can be used to enhance engagement and promote user interaction. The concepts discussed in this analysis are supported by a series of informal user observations.
This demonstration involves two interactive prototypes that explore how rich media (e.g., animation, sound) and keyboard interaction can be used to aesthetically enhance an unconventional interaction technique known as a bubble cursor [3]. The project's methodology can be understood as design exploration research [2]. The theoretical framework used to guide the investigation involves Barry's [1] neurological model of perceptual aesthetics and Laurel's [5] Computers as Theatre paradigm. The purpose of the demonstration is to spur dialogue and gather feedback to inform future research.
The reliance on linear, rational, Enlightenment philosophy to guide pedagogy and practice in knowledge creation, specifically in education and design, can sometimes lead to problems. This paper calls on Gödel's incompleteness results to justify the use of design principles in building epistemology. An example of course design is examined using Jonas' Research through Design framework (2014) and compared to Deleuze and Guattari's idea of the rhizome. The question is raised whether philosophical and psychoanalytic theory can provide the framework for design theory.
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