Planning a creative learning environment is not an easy task. Teachers prefer to teach traditionally in chalk-and-talk approach during language teaching. However, this does not fit learners of the 21st Century as they prefer game-like activities instead of pen-and-paper lessons. Hence, the introduction of gamification in classroom would result in immediate enthusiasm and curiosity, which leads to the learners’ willingness to learn. Gamification prepares learners to be active and take responsibility upon their own learning. Lessons filled with fun games are believed to be more effective in producing a positive outcome as learners are motivated to play more although they do not realise the fact that they are learning subconsciously. This study aimed to explore views of 33 pre-service teachers in using gamification in language teaching during their 16-week internship at local primary schools around Selangor, Malaysia. A quantitative survey research method was used by administering a set of questionnaires at the end of their internship. The data collected was then analysed and presented in the form of tables. The results showed that integrating gamification into language learning improved learners’ creative, critical and problem-solving skills. Thus, interesting and engaging activities spark learners’ interest in language learning subconsciously.
Aquaculture in Malaysia is now being promoted as an important engine of growth and eventually becoming the pillar of the economy of the nation. However, healthy fish production requires intensive care, and to ensure a stable and healthy production environment inside the fishpond is a challenging task. While cultivating aquatic organisms, water quality is a critical factor. It depends mainly on various parameters such as dissolved oxygen, ammonia, pH, temperature, salt, nitrates, carbonates, etc. In most places, this testing is performed by fishpond farmers manually or by researchers through laboratory testing where there is no real-time monitoring. Today, with the advancement of the Internet of Things (IoT) and sensors, the technology is reaching the ground level with its application uses in agriculture and aquaculture. It is highly desirable to have an IoT - based automated system that can continuously measure and monitor fishpond with optimum utilization of resources. This paper proposes a model for real time measurement and monitoring system based on IoT technology for measuring and monitoring the water parameters in fishpond. We used a qualitative method to investigate perceptions, experiences, and ideas of fishpond farmers in order to propose the model. With the help of the proposed model, the quality of water can be continuously measured and monitored to ensure the growth and survival of fish in pond. As a result, preventive action can be taken in a timely manner to minimize losses and increase productivity.
This study shows that half of the patients who attended the rheumatology clinic were unaware of the side effect of NSAIDs. Available data showed that most of the knowledgeable patients are more conscience and self-educated. This study also reveals the important roles of clinicians, trained staff nurses as well as the pharmacist in providing the guidance and knowledge of any medication taken by patients.
The purpose of this paper is to empirically test the effect of information systems criterion on the European Foundation for Quality Management (EFQM) excellence model in Higher Education Institutions (HEIs). The paper identifies five (5) causal hypotheses from literatures that are related to the information systems criterion. The data were collected from 118 Malaysian higher education institutions through the questionnaire survey. The empirical data were analysed using Structural Equation Model (SEM) via the AMOS version 21 software. The respondents are limited only to the quality managers in Malaysian higher education institutions. The results indicate that there are three (3) significant relations and two (2) insignificant relations within the model. Leadership has positive effects on information systems and information systems have positive effects on policy and strategy; and partnership and resources.However, information systems do not have positive effect on people and processes. By using information systems in EFQM excellence model is necessary for the improvement of quality in the field of higher education institutions.
scite is a Brooklyn-based organization that helps researchers better discover and understand research articles through Smart Citations–citations that display the context of the citation and describe whether the article provides supporting or contrasting evidence. scite is used by students and researchers from around the world and is funded in part by the National Science Foundation and the National Institute on Drug Abuse of the National Institutes of Health.