Recent state-of-the-art performance on human-body pose estimation has been achieved with Deep Convolutional Networks (ConvNets). Traditional ConvNet architectures include pooling and sub-sampling layers which reduce computational requirements, introduce invariance and prevent over-training. These benefits of pooling come at the cost of reduced localization accuracy. We introduce a novel architecture which includes an efficient 'position refinement' model that is trained to estimate the joint offset location within a small region of the image. This refinement model is jointly trained in cascade with a state-of-the-art ConvNet model [21] to achieve improved accuracy in human joint location estimation. We show that the variance of our detector approaches the variance of human annotations on the FLIC [20] dataset and outperforms all existing approaches on the MPII-human-pose dataset [1].
Deep neural networks have achieved impressive successes in fields ranging from object recognition to complex games such as Go. Navigation, however, remains a substantial challenge for artificial agents, with deep neural networks trained by reinforcement learning failing to rival the proficiency of mammalian spatial behaviour, which is underpinned by grid cells in the entorhinal cortex . Grid cells are thought to provide a multi-scale periodic representation that functions as a metric for coding space and is critical for integrating self-motion (path integration) and planning direct trajectories to goals (vector-based navigation). Here we set out to leverage the computational functions of grid cells to develop a deep reinforcement learning agent with mammal-like navigational abilities. We first trained a recurrent network to perform path integration, leading to the emergence of representations resembling grid cells, as well as other entorhinal cell types . We then showed that this representation provided an effective basis for an agent to locate goals in challenging, unfamiliar, and changeable environments-optimizing the primary objective of navigation through deep reinforcement learning. The performance of agents endowed with grid-like representations surpassed that of an expert human and comparison agents, with the metric quantities necessary for vector-based navigation derived from grid-like units within the network. Furthermore, grid-like representations enabled agents to conduct shortcut behaviours reminiscent of those performed by mammals. Our findings show that emergent grid-like representations furnish agents with a Euclidean spatial metric and associated vector operations, providing a foundation for proficient navigation. As such, our results support neuroscientific theories that see grid cells as critical for vector-based navigation, demonstrating that the latter can be combined with path-based strategies to support navigation in challenging environments.
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Current state-of-the-art classification and detection algorithms train deep convolutional networks using labeled data. In this work we study unsupervised feature learning with convolutional networks in the context of temporally coherent unlabeled data. We focus on feature learning from unlabeled video data, using the assumption that adjacent video frames contain semantically similar information. This assumption is exploited to train a convolutional pooling auto-encoder regularized by slowness and sparsity priors. We establish a connection between slow feature learning and metric learning. Using this connection we define "temporal coherence"-a criterion which can be used to set hyper-parameters in a principled and automated manner. In a transfer learning experiment, we show that the resulting encoder can be used to define a more semantically coherent metric without the use of labels.
We present a novel architecture, the "stacked what-where auto-encoders" (SWWAE), which integrates discriminative and generative pathways and provides a unified approach to supervised, semi-supervised and unsupervised learning without relying on sampling during training. An instantiation of SWWAE uses a convolutional net (Convnet) ) to encode the input, and employs a deconvolutional net (Deconvnet) (Zeiler et al. ( 2010)) to produce the reconstruction. The objective function includes reconstruction terms that induce the hidden states in the Deconvnet to be similar to those of the Convnet. Each pooling layer produces two sets of variables: the "what" which are fed to the next layer, and its complementary variable "where" that are fed to the corresponding layer in the generative decoder.
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