The use of augmented reality-enabled scenarios in cybersecurity teaching is proposed in the article to respond to new requirements for the rapid adoption of new technologies and profound knowledge of cybersecurity issues by professionals. Implementation of project-type activities based on real cybersecurity issues in application fields of cyber-physical systems is suggested to improve the competence forming. A use-case of agricultural cyber-physical system of systems is discussed as a viable example of augmented reality-enabled prototyping of cybersecurity risk-aware architecture. The necessary steps are analysis of general and business-specific tasks on cybersecurity, creation of a list of competencies, formalized in educational standards and curricula, development of gaming scenarios for the formation of hard and soft skills, development of the scenario management system for AR interfaces. The system using AR tools can be easily adapted to different cybersecurity training activities. Industrial cyber-physical systems may be vulnerable due to insecure wireless connectivity, lack of encryption, inadequate access policy. The project-based learning complex is focused on the implementation of a data acquisition, storage and processing platform for new sensor networks and instruments. Representing all the diverse information on different layers will be greatly improved by use of the developed holographic projection AR tools.
The problem of nonlinear substitution generation (S-boxes) is investigated in many related works in symmetric key cryptography. In particular, the strength of symmetric ciphers to linear cryptanalysis is directly related to the nonlinearity of substitution. In addition to being highly nonlinear, S-boxes must be random, i.e., must not contain hidden mathematical constructs that facilitate algebraic cryptanalysis. The generation of such substitutions is a complex combinatorial optimization problem. Probabilistic algorithms are used to solve it, for instance the simulated annealing algorithm, which is well-fitted to a discrete search space. We propose a new cost function based on Walsh–Hadamard spectrum computation, and investigate the search efficiency of S-boxes using a simulated annealing algorithm. For this purpose, we conduct numerous experiments with different input parameters: initial temperature, cooling coefficient, number of internal and external loops. As the results of the research show, applying the new cost function allows for the rapid generation of nonlinear substitutions. To find 8-bit bijective S-boxes with nonlinearity 104, we need about 83,000 iterations. At the same time, the probability of finding the target result is 100%.
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