This article presents a new method to illustrate the feasibility of 3D topology creation. We base the 3D construction process on testing real cases of implementation of 3D parcels construction in a 3D cadastral system. With the utilization and development of dense urban space, true 3D geometric volume primitives are needed to represent 3D parcels with the adjacency and incidence relationship. We present an effective straightforward approach to identifying and constructing the valid volumetric cadastral object from the given faces, and build the topological relationships among 3D cadastral objects on-thefly, based on input consisting of loose boundary 3D faces made by surveyors. This is drastically different from most existing methods, which focus on the validation of single volumetric objects after the assumption of the object's creation. Existing methods do not support the needed types of geometry/ topology (e.g. non 2-manifold, singularities) and how to create and maintain valid 3D parcels is still a challenge in practice. We will show that the method does not change the faces themselves and faces in a given input are independently specified. Various volumetric objects, including non-manifold 3D cadastral objects (legal spaces), can be constructed correctly by this method, as will be shown from the results.
The level of detail (LoD) concept in CityGML (City Geography Markup Language), which indicates how closely the model mirrors its real-world counterpart, has been accepted and applied widely in various applications, including the 3D modeling of buildings. However, with an increasing number of human activities occurring in the indoor environment, the standardized LoD definition appears to be insufficient because of its narrow classifications for interior features, which can be presented only in LoD4. In view of this drawback, an extended indoor LoD (ILoD) specification is proposed, particularly for indoor spaces, allowing the existing LoD to become a more precise outdoor LoD (OLoD) by exploiting the advantages of two other international standards: Industry foundation classes (IFC) and IndoorGML. In this paper, the interior space is divided into distinct systems of three semantic aspects (structure, connectivity, and volume); the approach can be considered the guiding ideology to define the detailed indoor levels following a concrete theoretical realization based on extending the UML diagram of CityGML’s building model. Moreover, a continuous and seamless full LoD (FLoD) set obtained by combining various OLoDs and ILoDs is subsequently listed to realize the full specification for 3D building models. Furthermore, to demonstrate the proposed specification and prove the applicability of the building model at different LoDs, a practical experiment is conducted.
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