In March 2020, due to the COVID19 virus that is spreading throughout the world, Spain lives an anomalous situation concerning the normal course of basic, secondary, and higher education. On March 2nd, 2020, the state authorities announced the end of face-to-face teaching in schools and universities. Then nothing suggests that a week later all classes went canceled. However, this unusual fact does not end with the teaching-learning process, forcing all educational institutions, as well as the teaching community to reinvent themselves to continue with online teaching. This is the only possible way to do it. The authors must face a specific scenario to readapt the learning-teaching process. The way of teaching of the University of La Rioja is online but it will have to face some problems. The Polytechnic University of Madrid classroom education is compulsory, so there is a big gap between what teachers are used to and what they will have to face. This crisis makes us reflect on new technologies as necessary and essential tools in the new teaching-learning scenario presented. But it must also go beyond considering only the tools available to do it. Reflection must also consider the members of this process and those who eventually make possible education to take place.
The use of different technological devices that allow the creation of three-dimensional models is in constant evolution, allowing a greater application of these technologies in different fields of health sciences and medical training. The equipment for digitalization is becoming increasingly sophisticated allowing obtaining three-dimensional which are more defined and similar to real image and original object. In this work, different modalities of designing 3D anatomical models of bone pieces are presented, for use by students of different disciplines in Health Sciences. To do this we digitalized bone pieces, with different models of scanners, producing images that can be transformed for 3D printing, with a Colido X 3045 printer by digital treatment with different software.
Resumen. España es un país con un gran patrimonio cultural que las instituciones públicas deben conservar y explotar para mantener en unas buenas condiciones año tras año. Para ello las nuevas tecnologías digitales permiten hacer un inventario exhaustivo y fiable de todo nuestro patrimonio para mostrarlo tanto en imágenes estáticas como en movimiento y así fomentar un turismo cultural. La metodología empleada para llevar a cabo esta tarea está basada en la ingeniería inversa, herramienta que nos permite conocer detalles de su forma, textura, detalles constructivos y posicionamiento georreferenciado. Asimismo podemos realizar un catálogo digital con las características formales tanto de los objetos como de los espacios turísticos, con la ventaja, por ejemplo, de poder reproducirlos en tres dimensiones para distintos fines. La ingeniería inversa es una excelente herramienta para la innovación y una estrategia de enseñanza para adquirir las competencias de diseño e innovación requeridas en la formación de ingenieros. Palabras clave: Digitalización; fotogrametría; arqueología industrial; ingeniería inversa. [en] Scanning application for the study, preservation and exploitation of heritage tourism: a case study of a set of underground cellars-declared Spanish good of cultural interest (BIC)
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