Vertebrates possess different types of retinal specializations that vary in number, size, shape, and position in the retina. This diversity in retinal configuration has been revealed through topographic maps, which show variations in neuron density across the retina. Although topographic maps of about 300 vertebrates are available, there is no method for characterizing retinal traits quantitatively. Our goal is to present a novel method to standardize information on the position of the retinal specializations and changes in retinal ganglion cell (RGC) density across the retina from published topographic maps. We measured the position of the retinal specialization using two Cartesian coordinates and the gradient in cell density by sampling ganglion cell density values along four axes (nasal, temporal, ventral, and dorsal). Using this information, along with the peak and lowest RGC densities, we conducted discriminant function analyses (DFAs) to establish if this method is sensitive to distinguish three common types of retinal specializations (fovea, area, and visual streak). The discrimination ability of the model was higher when considering terrestrial (78%-80% correct classification) and aquatic (77%-86% correct classification) species separately than together. Our method can be used in the future to test specific hypotheses on the differences in retinal morphology between retinal specializations and the association between retinal morphology and behavioral and ecological traits using comparative methods controlling for phylogenetic effects.
The 'disco' or 'electric' clam Ctenoides ales (Limidae) is the only species of bivalve known to have a behaviourally mediated photic display. This display is so vivid that it has been repeatedly confused for bioluminescence, but it is actually the result of scattered light. The flashing occurs on the mantle lip, where electron microscopy revealed two distinct tissue sides: one highly scattering side that contains dense aggregations of spheres composed of silica, and one highly absorbing side that does not. High-speed video confirmed that the two sides act in concert to alternate between vivid broadband reflectance and strong absorption in the blue region of the spectrum. Optical modelling suggests that the diameter of the spheres is nearly optimal for scattering visible light, especially at shorter wavelengths which predominate in their environment. This simple mechanism produces a striking optical effect that may function as a signal.
In the sea, visual scenes change dramatically with depth. At shallow and moderate depths (<1,000 m), there is enough light for animals to see the surfaces and shapes of prey, predators, and conspecifics. This changes below 1,000 m, where no downwelling daylight remains and the only source of light is bioluminescence. These different visual scenes require different visual adaptations and eye morphologies. In this study we investigate how the optical characteristics of animal lenses correlate with depth and ecology. We measured the radius, focal length, and optical quality of the lenses of pelagic fishes, cephalopods, and a gastropod using a custom-built apparatus. The hatchetfishes (Argyropelecus aculeatus and Sternoptyx diaphana) and the barrel-eye (Opisthoproctus soleatus) were found to have the best lenses, which may allow them to break the counterillumination camouflage of their prey. The heteropod lens had unidirectional aberrations that matched its ribbon-shaped retina. We also found that lens angular resolution increased with depth. Due to a similar trend in the angular separation between adjacent ganglion cells in the retinas of fishes, the perceived visual contrast at the retinal cutoff frequency was constant with depth. The increase in acuity with depth allows the predators to focus all the available light bioluminescent prey animals emit and detect their next meal.
Ray tracing, a computational method for tracing the trajectories of rays of light through matter, is often used to characterize mechanical or biological visual systems with aberrations that are larger than the effect of diffraction inherent in the system. For example, ray tracing may be used to calculate geometric point spread functions (PSFs), which describe the image of a point source after it passes through an optical system. Calculating a geometric PSF is useful because it gives an estimate of the detail and quality of the image formed by a given optical system. However, when using ray tracing to calculate a PSF, the accuracy of the estimated PSF directly depends on the number of discrete rays used in the calculation; higher accuracies may require more computational power. Furthermore, adding optical components to a modeled system will increase its complexity and require critical modifications so that the model will describe the system correctly, sometimes necessitating a completely new model. Here, we address these challenges by developing a method that represents rays of light as a continuous function that depends on the light's initial direction. By utilizing Chebyshev approximations (via the chebfun toolbox in MATLAB) for the implementation of this method, we greatly simplified the calculations for the location and direction of the rays. This method provides high precision and fast calculation speeds that allow the characterization of any symmetrical optical system (with a centered point source) in an analytical-like manner. Next, we demonstrate our methods by showing how they can easily calculate PSFs for complicated optical systems that contain multiple refractive and/or reflective interfaces.
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