Visualizing geo-spatial data embedded into a three-dimensional terrain is challenging. The problem becomes even more complex when uncertainty information needs to be presented as well. This paper addresses the question of how to visually communicate all three aspects: the 3D terrain, the geo-spatial data, and the data-associated uncertainty. We argue that visualizing all aspects with a high degree of detail will likely exceed the visual budget. Therefore, we propose a visualization strategy based on prioritizing a selected aspect and presenting the remaining two with less detail. We discuss various design options that allow us to obtain differently prioritized visual representations. Our approach has been implemented as a tool for rapid visualization prototyping in the context of avionics applications. Practical solutions are described for a use case related to the visualization of 3D terrain and uncertain weather data.
Abstract:In 3D terrain analysis, topographical characteristics, such as mountains or valleys, and geo-spatial data characteristics, such as specific weather conditions or objects of interest, are important features. Visual representations of these features are essential in many application fields, e.g., aviation, meteorology, or geo-science. However, creating suitable representations is challenging. On the one hand, conveying the topography of terrain models is difficult, due to data complexity and computational costs. On the other hand, depicting further geo-spatial data increases the intricacy of the image and can lead to visual clutter. Moreover, perceptional issues within the 3D presentation, such as distance recognition, play a significant role as well. In this paper, we address the question of how features in the terrain can be visualized appropriately. We discuss various design options to facilitate the awareness of global and local features; that is, the coarse spatial distribution of characteristics and the fine-granular details. To improve spatial perception of the 3D environment, we propose suitable depth cues. Finally, we demonstrate the feasibility of our approach by a sophisticated framework called TEDAVIS that unifies the proposed concepts and facilitates designing visual terrain representations tailored to user requirements.
Visualizing geo-spatial data embedded into a three-dimensional terrain is challenging. The problem becomes even more complex when uncertainty information needs to be presented as well. This paper addresses the question of how to visually communicate all three aspects: the 3D terrain, the geo-spatial data, and the data-associated uncertainty. We argue that visualizing all aspects with a high degree of detail will likely exceed the visual budget. Therefore, we propose a visualization strategy based on prioritizing a selected aspect and presenting the remaining two with less detail. We discuss various design options that allow us to obtain differently prioritized visual representations. Our approach has been implemented as a tool for rapid visualization prototyping in the context of avionics applications. Practical solutions are described for a use case related to the visualization of 3D terrain and uncertain weather data.
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