The multimodal, multi-paradigm brain-computer interfacing (BCI) game Bacteria Hunt was used to evaluate two aspects of BCI interaction in a gaming context. One goal was to examine the effect of feedback on the ability of the user to manipulate his mental state of relaxation. This was done by having one condition in which the subject played the game with real feedback, and another with sham feedback. The feedback did not seem to affect the game experience (such as sense of control and tension) or the objective indicators of relaxation, alpha activity and heart rate. The results are discussed with regard to clinical neurofeedback studies. The second goal was to look into possible interactions between the two BCI paradigms used in the game: steady-state visually-evoked potentials (SSVEP) as an indicator of concentration, and alpha activity as a measure of relaxation. SSVEP stimulation activates the cortex and can thus block the alpha rhythm. Despite this effect, subjects were able to keep their alpha power up, in compliance with the instructed relaxation task. In addition to the main goals, a new SSVEP detection algorithm was developed and evaluated.
In this paper, we propose a method of identifying human motions, such as standing, walking, running, and crawling, using a millimeter wave radar sensor. In our method, two signal processing is performed in parallel to identify the human motions. First, the moment at which a person’s motion changes is determined based on the statistical characteristics of the radar signal. Second, a deep learning-based classification algorithm is applied to determine what actions a person is taking. In each of the two signal processing, radar spectrograms containing the characteristics of the distance change over time are used as input. Finally, we evaluate the performance of the proposed method with radar sensor data acquired in an indoor environment. The proposed method can find the moment when the motion changes with an error rate of 3%, and also can classify the action that a person is taking with more than 95% accuracy.
In general, a constant false alarm rate algorithm (CFAR) is widely used to automatically detect targets in an automotive frequency-modulated continuous wave (FMCW) radar system. However, if the number of guard cells, the number of training cells, and the probability of false alarm are set improperly in the conventional CFAR algorithm, the target detection performance is severely degraded. Therefore, we propose a method using a convolutional neural network-based autoencoder (AE) to replace the CFAR algorithm in the multiple-input and multiple-output FMCW radar system. In the AE, the entire detection result is compressed at the encoder side, and only significant signal components are recovered on the decoder side. In this work, by changing the number of hidden layers and the number of filters in each layer, the structure of the AE showing a high signal-to-noise ratio in the target detection result is determined. To evaluate the performance of the proposed method, the AE-based target detection result is compared with the target detection results of conventional CFAR algorithms. As a result of calculating the correlation coefficient with the data marked with the actual target position, the proposed AE-based target detection shows the highest similarity with a correlation of 0.73 or higher.
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