Cargo is the goods transported by ship, aircraft or other types of transportation. Cargo is divided into three types of transportation, namely, air, land and sea. Cargo service is a special service for transporting goods using aircraft. This service can be organized by a regular airline that serves passengers, but can also be carried out by a specialized airline freight company. With the development of industrial automation technology, robots are needed to help meet their needs quickly. With this developed robotics technology to help alleviate human work in the future. Goods delivery robot is a robot created to help work in delivering goods to aircraft cargo. This robot can stuff automatically. This goods transfer robot uses the Internet of Things method that is already connected to a smartphone remote control based on an android application. Writing program code using Arduino IDE 1.8.9 and using Android as a robot control. This robot uses 4 channel line tracker sensors, 2 DC motors and motor drivers as controllers, Arduino uno as the brain in this robot system. The results of this study produce a prototype robot that can deliver goods into aircraft cargo in airports.
Kecepatan pertukaran informasi berkembang dengan sangat cepat sejak kemunculan internet. Hal ini membuat kita perlu melihat hal baru apa yang akan terjadi di masa depan. Penelitian ini bertujuan untuk melihat tantangan yang dapat muncul dalam digital society, serta bagaimana langkah yang dapat dilakukan untuk menangani tantangan tersebut. Penelitian ini adalah penelitian kualitatif. Data yang digunakan di dalam penelitian ini berasal dari hasil penelitian terdahulu yang memiliki relevansi dengan penelitian ini. Hasil dari penelitian ini kemudian menemukan bahwa keberadaan internet kedepannya dapat membuat adanya suatu kewarganegaraan universal yang bersifat digital. Oleh karenanya, Pendidikan media dapat berfungsi untuk menghindari masa depan negatif yang diakibatkan oleh kemunculan masyarakat digital.
- The importance of learning media is utilized by ATKP Medan as an opportunity to continue to improve the quality of learning. However, the most common problem in avionic learning is the limited resources available. This is because to access Avionic learning, cadets can only access it from LAB CBT. This is because Avionic software is only installed inside the lab and cannot be learned from outside the lab. The purpose of this research is to improve the learning process of Avionic - Automatic Direction Finding System digitally which is packaged in multimedia animation to make it easier for cadets to learn the Avionic Automatic Direction Finding System without having access in the laboratory. The method used in this study is to use the MDLC Multimedia Development Life Cycle method, namely the Concept, Design, Material Collecting, Manufacturing, Testing, Distribution methods. The learning media produced from this study are by displaying 5 types of display pages, namely Introduction, ADF Components, Sense Antennas, Antenna Components, and Direction Finding System.Keywords - Learning Media, Avionic, ADF, ATKP Medan Abstract - Pentingnya media pembelajaran dimanfaatkan oleh ATKP Medan sebagai kesempatan untuk terus meningkatkan mutu pembelajaran. Namun, permasalahan yang paling sering terjadi dalam pembelajaran avionic adalah adanya keterbatasan resource yang ada. Hal ini dikarenakan untuk mengakses pembelajaran Avionic para taruna hanya bisa mengaksesnya dari LAB CBT. Hal ini disebabkan software Avionic hanya terpasang didalam lab dan tidak bisa dipelajari dari luar lab. Tujuan dalam penelitian ini adalah meningkatkan proses pembelajaran Avionic - Automatic Direction Finding System secara digital yang dkemas dalam animasi multimedia untuk memudahkan para taruna untuk mempelajari Avionic Automatic Direction Finding System tanpa harus akses di laboratories. Metode yang digunakan dalam penelitian ini adalah menggunakan Dengan menggunakan metode Multimedia Development Life Cycle MDLC yaitu metode Konsep (Concept), Perancangan (Desain), Pengumpulan Bahan (Material Collecting), Pembuatan (Assembly), Pengujian (Testing), Distribusi (Distribution). Media pembelajaran yang dihasilkan dari penelitian ini adalah dengan menampilkan 5 jenis halaman tampilan yaitu Introduction, Komponen ADF, Sense Antenna, Komponen Antena dan Direction Finding System.Kata kunci - Media Pembelajaran, Avionic, ADF, ATKP Medan.
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