Repository menjadi sarana yang baik untuk mempublikasikan hasil penelitian pada lingkup yang lebih luas. Hal ini diharapkan dapat meningkatkan reputasi yang baik untuk referensi dari para penulis dalam pengembangan ilmu pengetahuan. Repository merupakan sebuah perangkat lunak open source yang dapat digunakan sebagai arsip serta dapat menyimpan gambar, data penelitian dan suara dalam bentuk digital. Tersebarnya repository seperti; e-prints, dspace, fedora, greenstone digital library, ganesa digital library (GDL) dan SLIMs tetapi masih kurang banyak digunakan oleh Perguruan Tinggi di Indonesia dikarenakan hal teknis spesifikasi serta kesulitan masalah biaya dan sumber daya. Penelitian ini mencoba untuk membangun model repository yang dapat digunakan sebagai bentuk manajemen publikasi dan penerbitan serta memiliki fitur Open Archieve Initiative (OAI) dan penanganan metadata agar dapat secara baik ter-index pada indexing internasional dan bersifat open source. Secara garis besar penelitian ini dibagi dalam tiga tahapan, yaitu pengumpulan data pra pengembangan, pengembangan serta implementasi, dan pengumpulan data pasca pengembangan. Pengumpulan data pra pengembangan dimaksudkan untuk mendapatkan bekal studi pendahuluan tentang inti masalah yang sedang dihadapi, sedangkan tahap pengembangan dan implementasi berfokus pada memodelkan perancangan perangkat lunak ke dalam diagram dan membuat kode pemrograman untuk mengimplementasikan perancangan yang telah dibuat. Sedangkan tahapan pengumpulan data pasca pengembangan adalah untuk pembenahan aplikasi yang dibuat, penarikan kesimpulan, dan saran untuk topik penelitian selanjutnya. Dari hasil penelitian maka dapat disimpulkan bahwa repository dibangun dengan framework codeigniter, node.js dan menggunakan bahasa pemograman pendukung seperti HTML, CSS, Jquery, Java Script, JSON, AJAX, Boostrap sebagai media dalam perancangan antar muka. Sedangkan PHP sebagai server side dan MySQL sebagai database. Aplikasi repository ini diberi nama dengan-T-REPOSITORY‖ yang dapat di unduh pada sosial coding github.
In meeting good software standards, testing of software quality is required. Usability is an aspect of software The purpose of this study is to obtain the usability test evaluation results on AMIK Indonesia's e-Repository with the efficiency and error factor based on the Nielsen's Attributes of Usability (NAU) questionnaire method, so that later it will be made as a suggestion and recommendation for the development of AMIK Indonesia's e-Repository based on the results The test is to improve the quality of the website in the usability aspect. This research method is divided into 4 stages consisting of activities in it, consisting of; 1) Initiation, 2) Pre-User Testing, 3) Pre-User Testing, and 4) Post User Testing. The sample of users was 22 students consisting of Class 2015, 2016, 2017 and 2018 who were active students of AMIK Indonesia. From the results of the achievement of research conducted that the usability test with Nielsen's Attributes of Usability (NAU) model can be applied in finding the quality level of a website. From the test results, the level of success in the UT-7, UT-8, and UT-10 tests with achievements of less than 80% of respondents failed to answer. For success rates above 80% on testing UT-1, UT-2, UT-3, UT-4, UT-5, UT-6, and UT-9. The results of the analysis carried out very satisfying interpretation of 14, Satisfied 1, Satisfied 2, Not Satisfied 1. As for the interpretation of dissatisfaction with questions with the ER14 code and quite satisfied with the ER12 and ER13 codes which are all three dimensions of error.Keywords:Usability, Evaluation, e-Repository, Website Quality, Nielsen's Attributes of Usability (NAU).
Digital libraries promise new social benefits, especially for e-learning in the age of digital technology. Integrated Online Digital Libraries are required to have professional knowledge and information on one service. Digital library innovation still needs to be researched regarding initiation; development; application; exploitation; the role of the external competitive environment; the role of the organization's internal environment; and products, services, and process outcomes. In the research, the Integrated Digital Online Library – IDOL application developed will fulfill every feature of the digital library system where four core concepts (Content, User, Functionality, Quality, Policy, and Architecture) as the core model of IDOL need to be considered in relation to four main and interrelated factors. interact with the developed digital library system, and special studies are still needed on this development research. This research focuses on the development of the Integrated Digital Online Library – IDOL by implementing Retrofit-Kotlin as a highly secure REST-client library for Java and Android. The RAD (Rapid Application Development) method is used in the development process of this platform. The results of this study still need further development, both regarding functionality, interactive and collaborative web various functions are still needed. Regarding user feedback, both the interface is a factor that must be considered in future development. Regarding data speed, we adopted the HTTP/2 protocol as a data loading strategy and the IDOL platform has successfully implemented the use of Retrofit-Kotlin. Based on the test results, the level of failure in the UT-7, UT-8, and UT-10 tests with achievements of less than 80% of respondents failed to answer. For a success rate above 80% on UT-1, UT-2, UT-3, UT-4, UT-5, UT-6, and UT-9 tests
Teknologi informasi mewajibkan pendidik setidaknya mampu memahami dan mengoperasionalkan serta mengakses internet dalam memanfaatkan media komunikasi melalui email, social media video blog, dan sejenisnya dengan tujuan untuk pendidikan. Serta tuntutan dalam melakukan persentasi bagi kalangan pendidik diperlukan juga untuk menjadikan suasana kualitas dan lingkungan belajar kreatif. Begitu juga bagi kalangan guru-guru Sekolah Dasar khususnya SD N 19 Kota Sabang. Kendala masih ada mengingat persentase guru yang mampu memanfaatkan internet dan powepoint masih kecil. Seperti SDN 19 Kota Sabang, hanya sekitar 2 orang guru yang biasa memakai internet dan Powerpoint, sedang guru lainnya belum bisa mengoperasikan internet. Untuk mencoba mengatasi permasalahan di SDN 19 Kota Sabang tersebut maka tim pengabdian AMIK Indonesia memiliki upaya dan peran untuk meningkatkan pendidikan di Kota Sabang tersebut melalui pelatihan internet dan powerpoint yang nantinta akan diikuti oleh guru-guru dari SD tersebut. Berdasarkan hasil pengamatan dan evaluasi, dari kegiatan pelatihan melibatkan materi, praktik, dan tugas maka diketahui bahwa tingkat pemahaman guru setelah mengikuti kegiatan pelatihan internet dan Powerpoint meningkat dengan persentase keberhasilan 85%. Pelatihan internet dan Powerpoint ini telah dilaksanakan selama 2 hari pada tanggal 29 Agustus 2019 dengan jumlah peserta 10 guru, dan kegiatan ini juga berhasil meningkatkan kemampuan dan pengetahuan guru dan secara tidak langsung dapat berdampak kualitas anak didik yang berimbas pada peningkatan kualitas SDM lulusan SD tersebut.
The e-questionnaire application that researchers built using CodeIgniter and React-Js This study aims to data mining by using rapidminer tools to collect student data from the Feeder application page from the class of 2010-2014 which is assumed that the student class has been declared graduated in 2018. The data was collected from 5 (five) Private Universities in the City Banda Aceh. then by observing the graduation level using data mining can bring a considerable contribution to educational institutions, in an effort to improve curriculum competency in Higher Education, it is expected that the results of data mining can make reference to curriculum standards as a form of graduate competency improvement. The research method uses the Cross-Industry Standard Process for Data Mining (CRISP-DM) which is used as a standard data mining process as well as a research method with stages starting from Business understanding, data understanding, data preparation, modeling, evaluation, and deployment. The results showed that the data mining algorithm for graduation prediction based on the selected pass accuracy attribute revealed that the prediction level was uniform with the algorithm used, Naïve Bayes, prediction accuracy was 84%. The data attributes that were found to have significantly influenced the classification process were the GPA and Study Length. The results obtained that students who graduated by 60% are students who are educated in ASM Nusantara and AMIK Indonesia, while in Banda Aceh STIES and Serambi University Mecca the prediction of graduation is 52%. Another thing is different from STIA Iskandar Thani where the prediction of graduating is only 48% and not passing on time is 52%. The results of this prediction can reveal and become a recommendation for prospective students or academics to increase the quantity of graduates and increase student confidence in tertiary institutions.Keywords:Prediction, Student Graduation, Naive Bayes Algorithm.
scite is a Brooklyn-based organization that helps researchers better discover and understand research articles through Smart Citations–citations that display the context of the citation and describe whether the article provides supporting or contrasting evidence. scite is used by students and researchers from around the world and is funded in part by the National Science Foundation and the National Institute on Drug Abuse of the National Institutes of Health.
customersupport@researchsolutions.com
10624 S. Eastern Ave., Ste. A-614
Henderson, NV 89052, USA
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Copyright © 2024 scite LLC. All rights reserved.
Made with 💙 for researchers
Part of the Research Solutions Family.