This article analyses the results of the proposed approach to quality assessment of the use of online courses in the system of Ukrainian Engineering Pedagogics Academy e-learning and to assess its effectiveness in solving the problem of improving the quality of education. The courses were inspected after the Spring 2020 semester, according to the following criteria: activity of the process participants; interactivity of the process when using an online course; the intensity of the process by the elements of a course; dynamics of students’ educational achievements and management of the process of using an online course. This article shows that without painstaking daily systematic work regarding supporting the use of each online course, one should not hope for the effective impact of this form of studying. This should be done in every educational institution because the COVID-19 pandemic is not over and a significant part of educational institutions will spend the 2020/2021 academic year under the strict quarantine.
The technology of using their own mobile devices of learners for testing educational achievements, based on the model of BYOD, in an article is offered. The proposed technology is based on cloud services Google. This technology provides a comprehensive support of testing system: creating appropriate forms, storing the results in cloud storage, processing test results and management of testing system through the use of Google-Calendar. A number of software products based on cloud technologies that allow using BYOD model for testing of educational achievement are described, their strengths and weaknesses are identified. This article also describes the stages of the testing process of the academic achievements of students on the basis of Google search services with using the BYOD model. The proposed approaches to the testing of educational achievements based on using of BYOD model extends the space and time of the testing, makes the test procedure more flexible and systematically, adds to the procedure for testing the elements of a computer game. BYOD model opens up broad prospects for implementation of ICT in all forms of learning process, and particularly in testing of educational achievement in view of the limited computing resources in education.
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