The purpose of this article is an analysis of opportunities and description of the experience of developing and implementing augmented reality technologies to support the teaching of chemistry in higher education institutions of Ukraine. The article is aimed at solving problems: generalization and analysis of the results of scientific research concerning the advantages of using the augmented reality in the teaching of chemistry, the characteristics of modern means of creating objects of augmented reality; discussion of practical achievements in the development and implementation of teaching materials on chemistry using the technologies of the augmented reality in the educational process. The object of research is augmented reality, and the subject - the use of augmented reality in the teaching of chemistry. As a result of the study, it was found that technologies of augmented reality have enormous potential for increasing the efficiency of independent work of students in the study of chemistry, providing distance and continuous education. Often, the technologies of the augmented reality in chemistry teaching are used for 3D visualization of the structure of atoms, molecules, crystalline lattices, etc., but this range can be expanded considerably when creating its own educational products with the use of AR-technologies. The study provides an opportunity to draw conclusions about the presence of technologies in the added reality of a significant number of benefits, in particular, accessibility through mobile devices; availability of free, accessible and easy-to-use software for creating augmented-reality objects and high efficiency in using them as a means of visibility. The development and implementation of teaching materials with the use of AR-technologies in chemistry teaching at the Kryvyi Rih State Pedagogical University has been started in the following areas: creation of a database of chemical dishes, creation of a virtual chemical laboratory for qualitative chemical analysis, creation of a set of methodical materials for the course “Physical and colloidal chemistry”.
The article discusses the importance of the skills of primary school students to solve experimental problems in chemistry and the conditions for the use of virtual chemical laboratories in the process of the formation of these skills. The concept of “experimental chemical problem” was analyzed, classifications were considered, and methodological conditions for using experimental chemical problems in the process of teaching chemistry were described. The essence of the concept of “virtual chemical laboratories” is considered and their main types, advantages and disadvantages that define the methodically reasonable limits of the use of these software products in the process of teaching chemistry, in particular, to support the educational chemical experiment are described. The capabilities of the virtual chemical laboratory VLab to support the process of solving experimental problems in chemistry in grade 9 have been determined. The main advantages and disadvantages of the virtual chemical laboratory VLab on the modeling of chemical processes necessary for the creation of virtual experimental problems in chemistry are analyzed. The features of the virtual chemical laboratory VLab, the essence of its work and the creation of virtual laboratory work in it are described. The results of the study is the development of a set of experimental tasks in chemistry for students in grade 9 on the topic “Solutions” in the cloud-oriented virtual chemical laboratory VLab.
Career guidance quests that involve solving intellectual and search problems in a game are associated with one’s future career, being one of modern means of recruiting school leavers to vocational and higher educational institutions. Such specific computer tools of virtual and augmented reality as pupils’ mobile Internet gadgets can enhance visual character and interactivity of quest problems. The article deals with applying augmented reality in the web environment to solving these tasks. The authors propose a prototype of a career guidance quest system using WebAR technology.
The article describes the components of methods of using mobile Internet devices in the formation of the general professional component of bachelor in electromechanics competency in modeling of technical objects: using various methods of representing models; solving professional problems using ICT; competence in electric machines and critical thinking. On the content of learning academic disciplines “Higher mathematics”, “Automatic control theory”, “Modeling of electromechanical systems”, “Electrical machines” features of use are disclosed for Scilab, SageCell, Google Sheets, Xcos on Cloud in the formation of the general professional component of bachelor in electromechanics competency in modeling of technical objects. It is concluded that it is advisable to use the following software for mobile Internet devices: a cloud-based spreadsheets as modeling tools (including neural networks), a visual modeling systems as a means of structural modeling of technical objects; a mobile computer mathematical system used at all stages of modeling; a mobile communication tools for organizing joint modeling activities.
Web augmented reality (WebAR) development tools aimed at improving the visual aspects of learning are far from being visual and available themselves. This causing problems of selecting and testing WebAR development tools for CS undergraduatesmastering inweb-design basics. The research is aimed at conducting comparative analysis of WebAR tools to select those appropriated for beginners.
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