Abstract-"In-hand manipulation" is the ability to reposition an object in the hand, for example when adjusting the grasp of a hammer before hammering a nail. The common approach to in-hand manipulation with robotic hands, known as dexterous manipulation [1], is to hold an object within the fingertips of the hand and wiggle the fingers, or walk them along the object's surface. Dexterous manipulation, however, is just one of the many techniques available to the robot. The robot can also roll the object in the hand by using gravity, or adjust the object's pose by pressing it against a surface, or if fast enough, it can even toss the object in the air and catch it in a different pose. All these techniques have one thing in common: they rely on resources extrinsic to the hand, either gravity, external contacts or dynamic arm motions. We refer to them as "extrinsic dexterity".In this paper we study extrinsic dexterity in the context of regrasp operations, for example when switching from a power to a precision grasp, and we demonstrate that even simple grippers are capable of ample in-hand manipulation. We develop twelve regrasp actions, all open-loop and handscripted, and evaluate their effectiveness with over 1200 trials of regrasps and sequences of regrasps, for three different objects (see video [2]). The long-term goal of this work is to develop a general repertoire of these behaviors, and to understand how such a repertoire might eventually constitute a general-purpose in-hand manipulation capability.
Abstract--New industrial robotic systems that operate in the same physical space as people highlight the emerging need for robots that can integrate seamlessly into human group dynamics. In this paper we build on our prior investigation, which evaluates the convergence of a robot computational teaming model and a human teammate's mental model, by computing the entropy rate of the Markov chain. We present and analyze the six out of thirty-six human trials where the human participant switched execution strategies while working with the robot. We conduct a post-hoc analysis of this dataset and show that the entropy rate appears to be sensitive t o changes in the human strategy and reflects the resulting increase in uncertainty about the human next actions. We propose that these results provide first support that entropy rate may be used as a component of dynamic risk assessment, to generate risk-aware robot motions and action selections.Index Term-entropy rate, human-robot joint action, robot teaming model
Purpose -Paint path planning for industrial robots is critical for uniform paint distribution, process cycle time and material waste, etc. However, paint path planning is still a costly and time-consuming process. Currently paint path planning has always caused a bottle-neck for manufacturing automation because typical manual teaching methods are tedious, error-prone and skill-dependent. Hence, it is essential to develop automated tool path-planning methods to replace manual paint path planning. The purpose of this paper is to review the existing automated tool path-planning methods, and investigate their advantages and disadvantages. Design/methodology/approach -The approach takes the form of a review of automated tool path-planning methods, to investigate the advantages and disadvantages of the current technologies. Findings -Paint path planning is a very complicated task considering complex parts, paint process requirements and complicated spraying tools. There are some research and development efforts in this area. Based on the review of the methods used for paint path planning and simulation, the paper concludes that: the tessellated CAD model formats have many advantages in paint path planning and paint deposition simulation. However, the tessellated CAD model formats lack edge and connection information. Hence, it may not be suitable for some applications requiring edge following, such as welding. For the spray gun model, more complicated models, such as 2D models, should be used for both path planning and paint distribution simulation. Paint path generation methods should be able to generate a paint path for complex automotive parts without assumptions, such as presupposing a part with a continuous surface. Practical implications -The paper makes possible automated path generation for spray-painting process using industrial robots such that the pathplanning time can be reduced, the product quality improved, etc. Originality/value -The paper provides a useful review of current paint path-planning methodologies based on the CAD models of parts.
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