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AbstractWith the rapid growth of sensor technology, smartphone sensing has become an effective approach to improve the quality of smartphone applications. However, due to time-varying wireless channels and lack of incentives for the users to participate, the quality and quantity of the data uploaded by the smartphone users are not always satisfying. In this paper, we consider a smartphone sensing system in which a platform publicizes multiple tasks, and the smartphone users choose a set of tasks to participate in. In the traditional non-cooperative approach with incentives, each smartphone user gets rewards from the platform as an independent individual and the limit of the wireless channel resources is often omitted. To tackle this problem, we introduce a novel cooperative approach with an overlapping coalition formation game (OCF-game) model, in which the smartphone users can cooperate with each other to form the overlapping coalitions for different sensing tasks. We also utilize a centralized case to describe the upper bound of the system sensing performance. Simulation results show that the cooperative approach achieves a better performance than the non-cooperative one in various situations.
Ultra-wideband technology has the merits of high temporal resolution and stability, and it has been widely used for high-accuracy localization and tracking. However, most ultra-wideband localization systems need multiple anchors for trilateration, which results in high system cost, large messages overhead, and insufficient extraction of information. In this paper, we propose a single-anchor localization (SAL) mehtod that achieves high-accuracy multi-agent localization with high efficiency. In the proposed method, the anchor broadcasts the first two messages and then each agent responds one message to the anchor (quasi-)simultaneously. Based on the received message with superpositioned agent responses, the time-of-flight and angle-of-arrival information from all agents to the anchor can be extracted altogether. We implement the localization system in two indoor environments, and show that the proposed method can achieve decimeter-level accuracy for multiple agents using three messages. Our method provides design guidelines for high-accuracy and high-efficiency multi-agent localization systems.
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