We investigated the changes of resource demand during the acquisition of a sensorimotor skill, namely the tracking of a visual target under reversed visual feedback. This acquisition task was performed alone or concurrently with one of four manual reaction-time tasks as loading tasks, designed to tap different computational resources. As expected, we found tracking performance to deteriorate upon vision reversal and then to gradually improve with practice. We further found that acquisition task and loading task interfered little before vision reversal but substantially afterwards. Most importantly, we observed a different time-course of interference for each of our four loading tasks. The particular pattern led us to conclude that resources related to spatial attention and sensory transformations are in highest demand early during skill acquisition and those pertinent to movement preparation somewhat later. Our findings thus provide experimental support for the theory that motor learning progresses in stages characterized by different resource requirements.
The mechanisms for adaptation to visual rotation were investigated by exposing subjects to different rotation angles in a stepwise fashion. We found that response direction continuously changed to compensate for the imposed rotation, but this change was limited to 90 deg. Larger changes were accomplished by inverting both spatial axes (which is equivalent to a 180 deg rotation), and then gradually changing response direction "backwards" to the prescribed value. The angle of 0 deg had no such limiting value like 90 deg: Response direction could continuously change through 0 deg and beyond. Our data provided no evidence that adaptation to opposite-directed visual rotations results in interference, due to competition in working memory; instead subjects' performance under such conditions is fully explained by the said continuous changes of response direction. We conclude that adaptation is achieved by a coordinated interplay of continuous (gradual rotation between +/-90 deg) and discrete (sign reversal) processes.
The authors investigated how precues about the location of an upcoming target are used by the sensorimotor system to reduce manual reaction time. In 4 experiments, participants (N = 12 in each experiment) pressed a response key as fast as possible when a precued or a nonprecued visual target appeared. Precues remained effective when a visual mask was interposed between the display of the precue and the target (Experiment 1), which suggests that precues act downstream from visual sensory memory. The precue effect was abolished when precues were presented along with a task requiring attention and a verbal response (Experiment 2) but not when presented with a task that required verbal output but had no attention demands (Experiment 3). Those findings indicate that precues must be processed attentively to become effective. When the attention-demanding task was interposed between precue and target display, the precue effect was still abolished (Experiment 4), which suggests that individuals' attention must remain in the precued area until target appearance.
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