Many situations require decisions to be made in very little time—in emergency or accident situations such decisions will carry potentially harmful consequences. Can we predict how people react in such situations from their personality traits alone? Since experimental tests of accident situations are not possible in the real world, existing studies usually employ text-based surveys or post-situation assessments, making predictions and generalization difficult. In the present study, we used virtual reality to create a more life-like situation in order to study decision-making under controlled circumstances. In our experiment, participants trained in an immersive car simulation to complete a race-course as fast as possible. In the testing phase, pedestrians appeared on the course without warning, forcing participants to react. The experiment used a one-shot design to avoid pre-meditation and to test naïve, rapid decision-making. Participants' reactions could be classified into two categories: people who tried to brake, and people who potentially endangered pedestrians by not braking or conducting hazardous evasion maneuvers. Importantly, this latter group of participants scored significantly higher on psychopathy-related traits among a set of personality-related factors. Additional personality factors, as well as age, gender, gaming expertise, and driving experience did not significantly influence participants' decision-making. This result was true for both a Korean sample (N = 94) and an independently-tested German sample (N = 94), indicating cross-cultural stability of the results. Overall, our results demonstrate that decision-making in an extreme, simulated accident situation is critically influenced by personality traits.
The steady, world-wide increase in myopia prevalence in children over the past decades has raised concerns. As an early intervention for axial-length-related myopia, correcting lenses have been developed (such as Defocus Incorporated Multiple Segment (DIMS) lenses), which have been shown to be effective in slowing myopia progression. Beyond this direct effect, however, it is not known whether such lenses also affect other aspects important to the wearer, such as eye fatigue, and how such effects may differ across age, as these lenses so far are typically only tested with adolescents. In the present work, we therefore investigated perceived fatigue levels according to lens type (normal vs DIMS) and age (adolescents vs adults) in a demanding visual search task (“Finding Wally”) at two difficulty levels (easy vs difficult). Whereas age and difficulty did not result in significant differences in eye fatigue, we found a clear reduction of fatigue levels in both age groups when wearing the correcting lenses. Hence, the additional accommodation of these lens types may result in less strain in a task requiring sustained eye movements at near viewing distances.
Why do some people tend to drive faster than others? Personality characteristics such as the evaluation of risk to oneself or to others, impulsivity, adherence to norms, but also other personal factors such as gender, age, or driving experience all may play a role in determining how fast people drive. Since driving speed is a critical factor underlying accident prevalence, identifying the psychological metrics to predict individual driving speed is an important step that could aid in accident prevention. To investigate this issue, here, we used an immersive virtual reality driving simulation to analyze average driving speed. A total of 124 participants first took a comprehensive set of personality and background questionnaires and a behavioral risk-taking measure. In the virtual reality experiment, participants were required to navigate a difficult driving course in a minimally-restricted, non-urban setting in order to provide baseline results for speed selection. Importantly, we found that sensation seeking and gender significantly predicted the average driving speed, and that sensation seeking and age were able to predict the maximum driving speed.
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