The ISCED classification used in education is the most important step in designing and constructing forecasts and prevision models. The very basis of the classification is applicable both on the formal education and on the non-formal education. While the education process nowadays is conducted in universities, there are many categories of education providers that choose e-learning platforms. To better understand how their trajectory can be correct, the present article sustains the idea that the ISCED classification points e-learning platforms in the right direction. This direction is meant to compress the education idea to basic competencies, skills and learning outcomes that the graduate can acquire during the education process. Using variables collected on the base of the ISCED classification and statistical distributions, we present the e-learning concept in Romania. The article is divided into two main sections. The first section focuses on e-learning platforms and the percentage of the population that used such platforms for education. The second section presents the inclusion of the ISCED classification in e-learning platforms. Using the ISCED classification, we can conclude that people with higher levels of education have a higher chance of using e-learning instruments.
The evolution of technology brings closer the endless possibilities of education, allowing a human to learn something new anywhere and anytime. With the crisis created by the pandemic situation for the last two years, new ways of education have taken form to maintain the flow of learning and qualification; thus, the term “distance learning” has been implemented in all types of learning, from primary education all the way to tertiary education. This paper covers the image of tertiary education, mostly at the level of universities. Many changes took form at this level, such as developing new ways for the distance learning implementation by creating new programs dedicated for this new method of education. We will present to you how these changes took form and how they can evolve with the help of various technologies such as Blockchain and XR, and other strategic learning methods such as Massive Open Online Courses (MOOCs) and gamification. Universities start to create new programs based on their unique crypto coin, which help students pay for their studies, such as articles, new disciplines, and exchange programs. The gamification of these programs raises the interactivity that students have during class hours, thus motivating them and creating an optimal curve of learning, combined with the implementation of XR technology.
The article presents a way to create university programs that will ease the recognition of qualifications using ISCO and ESCO. A new European model based on the American model for engineers created by the American Association of Engineering Societies is presented. The model has the advantage of being based on internationally recognized standards. It can be applied to higher and professional education, learning outcomes need to be established with the employers based on the ESCO. competences. The proposed model is easy to apply and understandable creating also a hierarchy of skills according to ISCO taxonomy. As the applied models will be created, for example for technical/ economy domain, they will be further presented. The application of these models and the need to recognize the qualifications lead to the need for automatic systems for monitoring and recording all formal, informal or non-formal learning activities throughout an individual's life and also his experience. Project Management Romania association, ACM, IEEE and others. He has one invention and one prototype approved. His work focuses on the programming, robotics, information system, e-learning, long life learning, and project management, building management system, software application, integrated management systems and human resources development. His research experience is consistent as Project Manager of 7 research projects won by competition in National contests and 9 projects won by competition in International contests. He published over 40 articles in journals and magazines in computer science, informatics, e-learning, project management and long life learning fields, over 30 papers presented at national and international conferences, symposiums and work-shops and he was member in over 38 research projects.
Optimization in terms of functionality, comfort and people's safety, while also ensuring cost minimization may imply automation, including building automation, which can be achieved using Building Management System (BMS). This emerging area is yet to be explored and analyzed, with various approaches in practice, yet little scientific analyses available, especially in terms of system architecture. Based on most frequent functions encountered in office buildings from Romania, we propose a minimal web-based architecture for BMS using modular approach, which enables fast exchange of information among its various components and centralized surveillance of subsystems through minimal human operator intervention. The architecture proposed may be further developed so as to include additional functions in the respective type of building, moreover, such architecture may also be considered for use in buildings with other destinations, taking into account all the characteristics of each building.
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