With the rapid development of online social networks, exploring influence maximization for product publicity and advertisement marketing has attracted strong interests from both academia and industry. However, because of the continuous change of network topology, updating the variation of an entire network moment by moment is resource intensive and often insurmountable. On the other hand, the classical influence maximization models Independent Cascade and Linear Threshold together with their derived varieties are all computationally intensive. Thus, developing a solution for dynamic networks with lower cost and higher accuracy is in an urgent necessity. In this paper, a practical framework is proposed by only probing partial communities to explore the real changes of a network. Our framework minimizes the possible difference between the observed topology and the real network through several representative communities. Based on the framework, an algorithm that takes full advantage of our divide‐and‐conquer strategy, which reduces the computational overhead, is proposed. The systemically theoretical analysis shows that the proposed effective algorithm could achieve provable approximation guarantees. Empirical studies on synthetic and real large‐scale social networks demonstrate that our framework has better practicality compared with most existing works and provides a regulatory mechanism for enhancing influence maximization. Copyright © 2016 John Wiley & Sons, Ltd.
Smart homes are the most important sustainability technology of our future. In smart homes, intelligent monitoring is an important component. However, there is currently no effective method for human posture detection for monitoring in smart homes. So, in this paper, we provide an infrared human posture recognition method for monitoring in sustainable smart homes based on a Hidden Markov Model (HMM). We also trained the model parameters. Our model can be used to effectively classify human postures. Compared with the traditional HMM, this paper puts forward a method to solve the problem of human posture recognition. This paper tries to establish a model of training data according to the characteristics of human postures. Accordingly, this complex problem can be decomposed. Thereby, it can reduce computational complexity. In practical applications, it can improve system performance. Through experimentation in a real environment, the model can identify the different body movement postures by observing the human posture sequence, matching identification and classification process. The results show that the proposed method is feasible and effective for human posture recognition. In addition, for human movement target detection, this paper puts forward a human movement target detection method based on a Gaussian mixture model. For human object contour extraction, this paper puts forward a human object contour extraction method based on the Sobel edge detection operator. Here, we have presented an experiment for human posture recognition, and have also examined our cloud-based monitoring system for elderly people using our method. We have used our method in our actual projects, and the experimental results show that our method is feasible and effective.
Traditional vision registration technologies require the design of precise markers or rich texture information captured from the video scenes, and the vision-based methods have high computational complexity while the hardware-based registration technologies lack accuracy. Therefore, in this paper, we propose a novel registration method that takes advantages of RGB-D camera to obtain the depth information in real-time, and a binocular system using the Time of Flight (ToF) camera and a commercial color camera is constructed to realize the three-dimensional registration technique. First, we calibrate the binocular system to get their position relationships. The systematic errors are fitted and corrected by the method of B-spline curve. In order to reduce the anomaly and random noise, an elimination algorithm and an improved bilateral filtering algorithm are proposed to optimize the depth map. For the real-time requirement of the system, it is further accelerated by parallel computing with CUDA. Then, the Camshift-based tracking algorithm is applied to capture the real object registered in the video stream. In addition, the position and orientation of the object are tracked according to the correspondence between the color image and the 3D data. Finally, some experiments are implemented and compared using our binocular system. Experimental results are shown to demonstrate the feasibility and effectiveness of our method.
Human pose estimation from video sequences has become a hot research topic in the domain of robotics and computer vision. However, existing three-dimensional (3D) pose estimation methods usually analyze individual frames, which have a low accuracy due to various human movement speed, limiting its practical application. In this paper, we propose a method for estimating 3D pose and calculating similarity from Tai Chi video sequences based on Seq2Seq network. Specifically, using 2D joint point coordinate sequence of the original image as input, our method constructs an encoder and a decoder to build a Seq2Seq network. Our method introduces an attention mechanism for weighing the input data to obtain an intermediate vector and decode it to estimate the 3D joint point sequence. Afterwards, using a template video and a target video as input, our method calculates the cost of passing through each point within the constraints to construct a cost matrix for video similarity. With the cost matrix, our method can determine the optimal path and use the correspondence of the video sequence to calculate the image similarity of the corresponding frame. The experimental data show that the proposed method can effectively improve the accuracy of 3D pose estimation, and increase the speed for video similarity calculation.
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