Data-driven, knowledge-grounded neural conversation models are capable of generating more informative responses. However, these models have not yet demonstrated that they can zero-shot adapt to updated, unseen knowledge graphs. This paper proposes a new task about how to apply dynamic knowledge graphs in neural conversation model and presents a novel TV series conversation corpus (DyKgChat) for the task. Our new task and corpus aids in understanding the influence of dynamic knowledge graphs on responses generation. Also, we propose a preliminary model that selects an output from two networks at each time step: a sequence-to-sequence model (Seq2Seq) and a multi-hop reasoning model, in order to support dynamic knowledge graphs. To benchmark this new task and evaluate the capability of adaptation, we introduce several evaluation metrics and the experiments show that our proposed approach outperforms previous knowledge-grounded conversation models. The proposed corpus and model can motivate the future research directions 1 .
Sequence generative adversarial networks (Seq-GAN) have been used to improve conditional sequence generation tasks, for example, chit-chat dialogue generation. To stabilize the training of SeqGAN, Monte Carlo tree search (MCTS) or reward at every generation step (REGS) is used to evaluate the goodness of a generated subsequence. MCTS is computationally intensive, but the performance of REGS is worse than MCTS. In this paper, we propose stepwise GAN (StepGAN), in which the discriminator is modified to automatically assign scores quantifying the goodness of each subsequence at every generation step. StepGAN has significantly less computational costs than MCTS. We demonstrate that StepGAN outperforms previous GAN-based methods on both synthetic experiment and chit-chat dialogue generation.
Spoken content processing (such as retrieval and browsing) is maturing, but the singing content is still almost completely left out. Songs are human voice carrying plenty of semantic information just as speech, and may be considered as a special type of speech with highly flexible prosody. The various problems in song audio, for example the significantly changing phone duration over highly flexible pitch contours, make the recognition of lyrics from song audio much more difficult. This paper reports an initial attempt towards this goal. We collected music-removed version of English songs directly from commercial singing content. The best results were obtained by TDNN-LSTM with data augmentation with 3-fold speed perturbation plus some special approaches. The WER achieved (73.90%) was significantly lower than the baseline (96.21%), but still relatively high.
A pressing challenge in current dialogue systems is to successfully converse with users on topics with information distributed across different modalities. Previous work in multiturn dialogue systems has primarily focused on either text or table information. In more realistic scenarios, having a joint understanding of both is critical as knowledge is typically distributed over both unstructured and structured forms. We present a new dialogue dataset, HYBRIDIALOGUE, which consists of crowdsourced natural conversations grounded on both Wikipedia text and tables. The conversations are created through the decomposition of complex multihop questions into simple, realistic multiturn dialogue interactions. We propose retrieval, system state tracking, and dialogue response generation tasks for our dataset and conduct baseline experiments for each. Our results show that there is still ample opportunity for improvement, demonstrating the importance of building stronger dialogue systems that can reason over the complex setting of informationseeking dialogue grounded on tables and text.
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