With the broad use of face recognition, its weakness gradually emerges that it is able to be attacked. Therefore, it is very important to study how face recognition networks are subject to attacks. Generating adversarial examples is an effective attack method, which misleads the face recognition system through obfuscation attack (rejecting a genuine subject) or impersonation attack (matching to an impostor). In this paper, we introduce a novel GAN, Attentional Adversarial Attack Generative Network (A 3 GN), to generate adversarial examples that mislead the network to identify someone as the target person not misclassify inconspicuously. For capturing the geometric and context information of the target person, this work adds a conditional variational autoencoder and attention modules to learn the instance-level correspondences between faces. Unlike traditional two-player GAN, this work introduces a face recognition network as the third player to participate in the competition between generator and discriminator which allows the attacker to impersonate the target person better. The generated faces which are hard to arouse the notice of onlookers can evade recognition by state-of-the-art networks and most of them are recognized as the target person.
With the broad use of face recognition, its weakness gradually emerges that it is able to be attacked. So, it is important to study how face recognition networks are subject to attacks. In this paper, we focus on a novel way to do attacks against face recognition network that misleads the network to identify someone as the target person not misclassify inconspicuously. Simultaneously, for this purpose, we introduce a specific attentional adversarial attack generative network (A 3 GN ) to generate fake face images. For capturing the semantic information of the target person, this work adds a conditional variational autoencoder and attention modules to learn the instance-level correspondences between faces. Unlike traditional two-player GAN, this work introduces face recognition networks as the third player to participate in the competition between generator and discriminator which allows the attacker to impersonate the target person better. The generated faces which are hard to arouse the notice of onlookers can evade recognition by state-of-the-art networks and most of them are recognized as the target person.
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