With the advance of the Internet of Underwater Things, smart things are deployed under the water and form the underwater wireless sensor networks (UWSNs), to facilitate the discovery of vast unexplored ocean volume. A routing protocol, which is not expensive in packets forwarding and energy consumption, is fundamental for sensory data gathering and transmitting in UWSNs. To address this challenge, this paper proposes E-CARP, which is an enhanced version of the C hannel-Aware Routing Protocol (CARP) developed by S. Basagni et al., to achieve the location-free and greedy hop-by-hop packet forwarding strategy. Generally, CARP does not consider the reusability of previously collected sensory data to support certain domain applications afterwards, which induces data packets forwarding which may not be beneficial to applications. Besides, the PING-PONG strategy in CARP can be simplified for selecting the most appropriate relay node at each time point, when the network topology is relatively steady. These two research problems have been addressed by our E-CARP. Simulation results validate that our technique can decrease the communication cost significantly and increase the network capability to a certain extent.
Video sensors are used in wireless multimedia sensor networks (WMSNs) to enhance the capability for event description. Due to the limited transmission capacity of sensor nodes, a single path often cannot meet the requirement of video transmission. Consequently, multipath transmission is needed. However, not every path found by multipath routing algorithms may be suitable for transmitting video, because a long routing path with a long end to end transmission delay may not satisfy the time constraint of the video. Furthermore, each video stream includes two kinds of information: image and audio streams. In different applications, image and audio streams play different roles, and the importance levels are different. Higher priority should be given to the more important stream (either the image stream or the audio stream) to guarantee the using of limited bandwidth and energy in WMSNs. In this paper, we propose a Multipriority Multipath Selection (MPMPS) scheme in transport layer to choose the maximum number of paths from all found nodedisjoint routing paths for maximizing the throughput of streaming data transmission. Simulation results show that MPMPS can effectively choose the maximum number of paths for video transmission.
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