Three-dimensional scanning serves a large variety of uses. It can be utilized to generate objects for, after possible modification, 3D printing. It can facilitate reverse engineering, replication of artifacts to allow interaction without risking cultural heirlooms and the creation of replacement bespoke parts. The technology can also be used to capture imagery for creating holograms, it can support applications requiring human body imaging (e.g., medical, sports performance, garment creation, security) and it can be used to import real-world objects into computer games and other simulations. This paper presents the design of a 3D scanner that was designed and constructed at the University of North Dakota to create 3D models for printing and numerous other uses. It discusses multiple prospective uses for the unit and technology. It also provides an overview of future directions of the project, such as 3D video capture.