2016
DOI: 10.7763/ijiet.2016.v6.681
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A Haptic-Audio Simulator Indoor Navigation: To Assist Visually Impaired Environment Exploration

Abstract: Abstract-VirtuNav is a haptic-, audio-enabled Virtual Reality (VR) simulator that facilitates persons with visual impairment to explore a 3D computerized model of a real-life indoor location, such as a classroom or hospital. For administrative purposes, the screen displays a 2D overhead view of the map to monitor user progress and location relative to the reconstructed 3D environment. The system offers two unique interfaces: a free-roam interface where a user can freely navigate and interact with the model, an… Show more

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Cited by 6 publications
(6 citation statements)
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“…Related studies that involved virtual reality software to provide spatial information to the visually impaired include the Audio Haptic Maze (AHM) [11], the BlindAid [12,13], an auditory-based architectural exploration tool for corridors [14], a training tool for the newly blind [15], a traffic crossing simulator [16], an audio haptic-based exploration of virtual maps using a tactile mouse device [17], an audio haptic-based simulator using haptic device [18], VirtualLeap and VirtualWalk app [19], and a multi-sensory (audio and haptic) virtual environment [20]. Some of these examples use multimodal interfaces, utilizing both audio and haptic feedback [11][12][13]17,18,20]. These were shown to be useful to the visually impaired in creating a better perception of their virtual environment.…”
Section: Spatial Information Conveying Toolsmentioning
confidence: 99%
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“…Related studies that involved virtual reality software to provide spatial information to the visually impaired include the Audio Haptic Maze (AHM) [11], the BlindAid [12,13], an auditory-based architectural exploration tool for corridors [14], a training tool for the newly blind [15], a traffic crossing simulator [16], an audio haptic-based exploration of virtual maps using a tactile mouse device [17], an audio haptic-based simulator using haptic device [18], VirtualLeap and VirtualWalk app [19], and a multi-sensory (audio and haptic) virtual environment [20]. Some of these examples use multimodal interfaces, utilizing both audio and haptic feedback [11][12][13]17,18,20]. These were shown to be useful to the visually impaired in creating a better perception of their virtual environment.…”
Section: Spatial Information Conveying Toolsmentioning
confidence: 99%
“…Although the number of tools described in the related studies discussed above were effective at conveying spatial information, there were several drawbacks. Firstly, they were not built with the children in mind [7][8][9][10]12,[14][15][16][17][18][19][20]26], therefore they included complex environments and controls that may be difficult to grasp and can be daunting for younger users. By requiring high levels of cognition and attention spans, the existing spatial information conveying tools do not seem suitable for visually impaired children.…”
Section: Limitations Of Existing Spatial Information Conveying Toolsmentioning
confidence: 99%
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“…Another source of feedback for blind people comes from haptics. While this is a promising area of research to assist the blind in navigating virtual environments [6,20], it poses various constraints (e.g. on resolution, mobility and portability), which might be considered distracting to the player.…”
Section: Related Workmentioning
confidence: 99%