Proceedings of the 16th International Conference on Multimodal Interaction 2014
DOI: 10.1145/2663204.2663244
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A Multimodal In-Car Dialogue System That Tracks The Driver's Attention

Abstract: When a passenger speaks to a driver, he or she is co-located with the driver, is generally aware of the situation, and can stop speaking to allow the driver to focus on the driving task. In-car dialogue systems ignore these important aspects, making them more distracting than even cell-phone conversations. We developed and tested a "situationally-aware" dialogue system that can interrupt its speech when a situation which requires more attention from the driver is detected, and can resume when driving condition… Show more

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Cited by 19 publications
(9 citation statements)
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References 23 publications
(17 reference statements)
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“…Such approaches are characterised by utilising dedicated system actions to deal with certain conditions, such as reacting to a angry user by asking what is wrong. Gnjatović et al [5], for example, present a DM that adjusts the kind of support given to the user to their emotional state, and an in-car dialogue system implemented by Kousidis et al [7] adapts to situations that require the full attention of the driver by pausing the conversation entirely. Saerbeck et al [8] vary the social supportiveness of a robotic tutor by using motivational sentences such as 'It was not easy for me either'.…”
Section: Introductionmentioning
confidence: 99%
“…Such approaches are characterised by utilising dedicated system actions to deal with certain conditions, such as reacting to a angry user by asking what is wrong. Gnjatović et al [5], for example, present a DM that adjusts the kind of support given to the user to their emotional state, and an in-car dialogue system implemented by Kousidis et al [7] adapts to situations that require the full attention of the driver by pausing the conversation entirely. Saerbeck et al [8] vary the social supportiveness of a robotic tutor by using motivational sentences such as 'It was not easy for me either'.…”
Section: Introductionmentioning
confidence: 99%
“…Moreover, more descriptive messages that were explicit about upcoming conditions were perceived more positively than shorter, more general messages. Kousidis et al (2014) also investigated dialogue systems in driving simulation tasks, when testing a situationally aware system that refrained from interruptions when higher driver attention was required.…”
Section: Research Topic Sub-topic Totalmentioning
confidence: 99%
“…Architectural models for multimodal interactive systems have been presented in research papers [38] and [39] as a way of explaining the various components of a given system. More generic ones have also been presented, but they are usually bound to one type of modality such as touch interaction [37] or speech interaction [21].…”
Section: Related Work 21 Software Side Of Interactive Systems Architmentioning
confidence: 99%