“…Several studies have been carried out on game-based learning with an educational orientation, especially for a possible use in either helping learning the traditional classroom environment, or supporting teaching activities (Hsiao, 2007), with improving techniques like the multi level challenge system (Cheng et al, 2007). Other game-based learning systems were, for examples, VISOLE (Shang et al, 2007), AnswerMatching (Wu et al, 2007), Shadow Box (Sung et al, 2007), and Simulation Fish Tank (Tan and Biswas, 2007). The literature covers developments in the e-learning research from the military to the classroom, but this is a fairly young subject, which has been following the personal computer revolution and received a super vitamin boost with the latest internet broadband improvements.…”