2010
DOI: 10.1145/1778765.1778807
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A practical simulation of dispersed bubble flow

Abstract: In this paper, we propose a simple and efficient framework for simulating dispersed bubble flow. Instead of modeling the complex hydrodynamics of numerous small bubbles explicitly, our method approximates the average motion of these bubbles using a continuum multiphase solver. Then, the subgrid interactions among bubbles are computed using our new stochastic solver. Using the proposed scheme, we can efficiently simulate complex scenes with millions of bubbles.

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Cited by 27 publications
(17 citation statements)
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“…But in later work [18,19] air bubbles and water drops are simulated using SPH, and their realism is complete. Kim et al [16] represented the flow of dispersed bubbles using a stochastic solver, but their method still has a limited ability to deal with the collision, merger and overlapping of particles. Rasmussen et al [22] used a hybrid method to control fluids for photorealistic effects.…”
Section: Related Workmentioning
confidence: 99%
“…But in later work [18,19] air bubbles and water drops are simulated using SPH, and their realism is complete. Kim et al [16] represented the flow of dispersed bubbles using a stochastic solver, but their method still has a limited ability to deal with the collision, merger and overlapping of particles. Rasmussen et al [22] used a hybrid method to control fluids for photorealistic effects.…”
Section: Related Workmentioning
confidence: 99%
“…Similar to (Kück et al, 2002), the particles are modeled as spheres which do no not change their shape. By coupling the bubble particles to a low resolution grid, millions of air particles can be simulated efficiently as shown in (Kim et al, 2010). However, in these models the interaction of particles is often neglected.…”
Section: Related Workmentioning
confidence: 99%
“…Frank et al [16] captured small visual detail with an octree data structure. Impressive effects of bubbles [8][9][10][11][12] ,gases [6] , smoke [4,28] , fluid [1,7,17,[29][30][31][32][33][34][35] , fire [14] , explosion [15] were generated. The above devoted to free flows' realistic effects.…”
Section: Previous Workmentioning
confidence: 99%
“…Realistic effects of fluids' free flows have obtained, such as curling smoke [1][2][3][4][5][6][7] , bubbles [8][9][10][11][12] , sparkling fire [13][14][15] and splashing water [16][17][18] . In addition, animators want to get controlled fluid animations and desired artistic effects by controlling the fluid's flowing path or the target shapes.…”
Section: Introductionmentioning
confidence: 99%