2018
DOI: 10.1137/18m1175781
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A Texture Synthesis Model Based on Semi-Discrete Optimal Transport in Patch Space

Abstract: Exemplar-based texture synthesis consists in producing new synthetic images which have the same perceptual characteristics than a given texture sample while exhibiting sufficient innovation (to avoid verbatim copy). In this paper, we propose to address this problem with a model obtained as local transformations of Gaussian random fields. The local transformations operate on 3 × 3 patches and are designed to solve a semi-discrete optimal transport problem in order to reimpose the patch distribution of the exemp… Show more

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Cited by 16 publications
(39 citation statements)
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“…This important result has been used in [1,11,9,7] to optimize weights v when distributions µ and ν are defined on R D for D = 2 or D = 3 dimensions, making use of gradient descent or L-BFGS algorithm. But in higher dimension, exact gradient computation is challenging, and thus following [4,3], one may turn to the Average Stochastic Gradient Descent (ASGD) Algorithm 1 to solve it.…”
Section: Semi-discrete Optimal Transportmentioning
confidence: 99%
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“…This important result has been used in [1,11,9,7] to optimize weights v when distributions µ and ν are defined on R D for D = 2 or D = 3 dimensions, making use of gradient descent or L-BFGS algorithm. But in higher dimension, exact gradient computation is challenging, and thus following [4,3], one may turn to the Average Stochastic Gradient Descent (ASGD) Algorithm 1 to solve it.…”
Section: Semi-discrete Optimal Transportmentioning
confidence: 99%
“…A common way to formulate texture synthesis is to ask for an image which is as random as possible while respecting a certain number of statistical constraints. Thus, texture synthesis can be addressed by exploiting OT distances to compare distributions of linear or nonlinear filter responses [19], or comparing directly patch distributions [5,3]. In this paper, we build on the model proposed in [3] which performs texture synthesis by applying a well-chosen OT map on 3×3 patches in a coarse to fine manner (starting from a white noise at the lowest resolution).…”
Section: Introductionmentioning
confidence: 99%
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