“…Through this process, fundamental learning about water resources took place, emphasizing soft skills, including critical thinking, problem solving, collaborative (team) learning, and time management. Several studies that have looked at the effects of collaborative learning in serious game development (Corrigan et al, 2015;Prensky, 2003;Mansour and El-Said, 2008) found that the development of serious games (within the workplace, Corrigan et al, 2015) play a role in fostering the development and improvement of various soft skills, such as communication, collaboration, or negotiation, and enhance overall collaborative learning, similar to learning outcomes from playing serious games. Corrigan et al (2015) further suggest that "we are at the beginning of a fundamental shift in the way both learning and working is happening in organisations", and that these novel, active learning tools, including both playing and developing serious games, can add a critical collaborative dimension to decision making that cannot be learned otherwise.…”