2007
DOI: 10.1109/mcg.2007.76
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An Immersive Musical Instrument Prototype

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Cited by 9 publications
(3 citation statements)
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“…A plethora of real-time music visualizers provide stimulating experiences by reacting to the music's tempo, rhythm, strength, or pitch. Diverse varieties of geometric designs have been utilized in the visualization of musical rhythms, such as bars [22,38], radial forms [24], spirals [9], isochords [4], arc diagrams [56], and three-dimensional structures [39,55]. One of the earliest works by Kubelka [31] proposes a proof-of-concept interactive music visualizer comprising three primary units -a sound analyzer, a visualization module, and a scene editor.…”
Section: Related Work 21 Music Visualizationsmentioning
confidence: 99%
“…A plethora of real-time music visualizers provide stimulating experiences by reacting to the music's tempo, rhythm, strength, or pitch. Diverse varieties of geometric designs have been utilized in the visualization of musical rhythms, such as bars [22,38], radial forms [24], spirals [9], isochords [4], arc diagrams [56], and three-dimensional structures [39,55]. One of the earliest works by Kubelka [31] proposes a proof-of-concept interactive music visualizer comprising three primary units -a sound analyzer, a visualization module, and a scene editor.…”
Section: Related Work 21 Music Visualizationsmentioning
confidence: 99%
“…They examine the expressiveness of music with some basic visualization techniques. Other approaches [11], [12], [13], [14] use 3D views to visualize musical components. However, since we emphasize the insights into musical structure from which users can appreciate the beauty of music, 3D views are not included due to potential occlusion that would hinder music comprehension.…”
Section: Related Workmentioning
confidence: 99%
“…In these examples, the visitor interacts with the virtual environment to influence or produce a musical and sound environment. This approach is also used to propose new concepts of musical instruments called "Virtual Reality Musical Instruments" (VRMIs) like in (Leonard et al 2013) and (Valbom & Marcos, 2007). Conversely, virtual reality environments can be used to enhance the access to the music for the pubic as in (Berthaut, Marshall, Subramanian, & Hachet, 2013) and (Berthaut, Zappi, & Mazzanti, 2014).…”
Section: Introductionmentioning
confidence: 99%