2021
DOI: 10.3390/su13179973
|View full text |Cite
|
Sign up to set email alerts
|

An Interactive Model Based on a Mobile Application and Augmented Reality as a Tool to Support Safe and Efficient Mobility of People with Visual Limitations in Sustainable Urban Environments

Abstract: An increasing availability and reliability of open-source geographical resources, options in design of mobile applications together with smartphones of a high quality, featuring top cameras and number of sensors, bring us an extraordinary opportunity to provide the visually impaired people with relevant and comprehensible information on their vicinity, and thus to improve their mobility in a sustainable environment. The paper presents an interactive tool based on a mobile application created for mobile devices… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1
1

Citation Types

0
4
0

Year Published

2022
2022
2024
2024

Publication Types

Select...
5
1

Relationship

0
6

Authors

Journals

citations
Cited by 6 publications
(4 citation statements)
references
References 34 publications
0
4
0
Order By: Relevance
“…The usability analysis conducted in [ 54 ] collected data such as task completion, number of errors, the time required to complete the task, user rating of the experience, and amount of instruction required. The results of studies [ 54 , 61 ] show that previous experience with the technology is as important as instructions or tutorials for those who do not have experience. To avoid system errors, various challenges that users may face (such as lighting conditions affecting marker accuracy [ 55 ] or latency and processing time in collaborative AR games [ 69 ]) should be considered to minimize hazards and the negative consequences of accidental or unintended actions.…”
Section: Systematic Literature Review Resultsmentioning
confidence: 99%
See 1 more Smart Citation
“…The usability analysis conducted in [ 54 ] collected data such as task completion, number of errors, the time required to complete the task, user rating of the experience, and amount of instruction required. The results of studies [ 54 , 61 ] show that previous experience with the technology is as important as instructions or tutorials for those who do not have experience. To avoid system errors, various challenges that users may face (such as lighting conditions affecting marker accuracy [ 55 ] or latency and processing time in collaborative AR games [ 69 ]) should be considered to minimize hazards and the negative consequences of accidental or unintended actions.…”
Section: Systematic Literature Review Resultsmentioning
confidence: 99%
“…Research on image-enhancement applications for people with low vision has investigated various image transformations, including contrast enhancement, color transformation, intensity-edge enhancement, and magnification and image stabilization, as mentioned in [ 63 ]. Assistive systems for blind mobility usually provide non-visual (auditory) feedback [ 61 ], but when thinking of solutions that are accessible to all, all requirements must be accommodated in one solution. As mainstream AR technologies continue to advance, accessible spatial information will be available faster, in more contexts, and at a lower cost than ever before.…”
Section: Systematic Literature Review Resultsmentioning
confidence: 99%
“…Notably, mobile phone navigation applications are commonly used by individuals with LV for daily wayfinding [3]. Additionally, there have been several studies proposing mobile applications that offer visual guidance for individuals with LV [26,27]. Feedback from LV users who have experienced these tools consistently indicates that they find such systems both attractive and useful.…”
Section: Visual Feedback Systemsmentioning
confidence: 99%
“…Computer vision analysis of satellite and street-level images is also used to detect mobility cues [39]. The recent introduction of disruptive applications of the AR technology has enabled the development of mobile applications that provide guidance through auditory and haptic messages as well as through visual representations of the pathway (e.g., obstacles, landmarks, points of interest) specifically designed for people with BVI [40,41,42].…”
Section: Navigation Systems For People With Bvimentioning
confidence: 99%