2022
DOI: 10.53621/ijocer.v1i1.139
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Analysis of The Application of The STEAM Approach to Learning In Indonesia: Contributions to Physics Education

Abstract: Optimizing the learning process in achieving student development requires a special strategy in learning. The strategy can be run by applying the STEAM learning model. The STEAM learning process is expected to prepare the next generation to be ready to face the times, helping to develop innovations in life. The purpose of this study was to analyze the application of STEAM learning in Indonesia, especially the contribution to physics education. The method used in this paper is descriptive qualitative through th… Show more

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Cited by 10 publications
(7 citation statements)
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“…STEAM mampu diintegrasikan ke dalam beberapa mata pelajaran dan jenjang Pendidikan. Sedangkan implemetasi STEAM di Indonesia masih kurang karena penerapan STEAM sedikit sulit, membutuhkan pengetahuan, pemahaman konsep tentang STEAM, dan keterampilan sehingga dapat diinovasi sesuai dengan perkembangan zaman (Bin Amiruddin et al, 2022). Menurut hasil litetarur Bin Amiruddin et al, (2022) adapun Engineering Design Process (EDP) dalam mengimplementasi STEAM yaitu: (1) Ask (Menemukan masalah serta solusi, (2) Imagine (Membayangkan produk), (3) Plan (perencanaan produk), (4) Crate and Improve (membuat dan menguji produk).…”
Section: Rq1 Bagaimana Implementasi Steam DI Sekolah Dasar Nasional?unclassified
“…STEAM mampu diintegrasikan ke dalam beberapa mata pelajaran dan jenjang Pendidikan. Sedangkan implemetasi STEAM di Indonesia masih kurang karena penerapan STEAM sedikit sulit, membutuhkan pengetahuan, pemahaman konsep tentang STEAM, dan keterampilan sehingga dapat diinovasi sesuai dengan perkembangan zaman (Bin Amiruddin et al, 2022). Menurut hasil litetarur Bin Amiruddin et al, (2022) adapun Engineering Design Process (EDP) dalam mengimplementasi STEAM yaitu: (1) Ask (Menemukan masalah serta solusi, (2) Imagine (Membayangkan produk), (3) Plan (perencanaan produk), (4) Crate and Improve (membuat dan menguji produk).…”
Section: Rq1 Bagaimana Implementasi Steam DI Sekolah Dasar Nasional?unclassified
“…According to Amiruddin et al (2022) there are five stages in the creative process namely: preparation, concentration, incubation, illumination, verification. So from the explanation above, a teacher must stimulate the child's creativity by preparing what the child should learn, the teacher gives directions to the child to study the material that has been presented by the teacher, the teacher allows the child to reflect or think about what the child will do or make without any pressure, the teacher lets the child explore his own thoughts until the child can create a product.…”
Section: Introductionmentioning
confidence: 99%
“…A festival is an event or activity as a social phenomenon encountered by all cultures Referring to Alessandro (1987:2) in his book "Festival Definition and Morphology" in Latin, festival comes from the word festum which means joy, rejoicing (publicjoy, merriment, reverly)) and also feria which means a certain time to postpone an activity or daily work in honor of the gods (abstinence from work in honor of the gods) while festival etymologically contains two meanings, namely festa and feriae which indicate a festival that ends at a certain time or is included in a series of other events. A festival is an event or an activity as a social phenomenon encountered by all cultures [20]. Certain time.…”
Section: Introductionmentioning
confidence: 99%