2020
DOI: 10.31961/positif.v6i1.905
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Aplikasi Game Media Pembelajaran Bahasa Inggris Pada Anak - Anak SDN Melayu 2 Banjarmasin Menggunakan Adobe Flash Cs6

Abstract: This study is aimed to create an English learning media game application as an interesting alternative learning system in order to increase English knowledge and children's interest in learning. It is also to presents the English learning media game application quickly and precisely to the students of SDN Melayu 2 Banjarmasin. The research method used is Applied Research which also used primary data sources and secondary data. Data collection techniques used were interviews, observation, and literature. As for… Show more

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